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# Installing meshnet-node on Windows 11 with WSL2
This guide covers setting up a meshnet-node on a Windows 11 machine using WSL2 with CUDA passthrough so it can join an existing inference network over LAN.
## Prerequisites
- Windows 11 with WSL2 support (most systems with Windows 10 version 2004+ qualify)
- NVIDIA GPU with CUDA support (driver ≥ 525.x recommended for WSL2 CUDA)
- At least 8 GB RAM + enough VRAM for the model shard you intend to serve
- The Linux machine (other node) is reachable on your LAN
---
## Step 1 — Enable WSL2 and install Ubuntu
Open **PowerShell as Administrator** and run:
```powershell
wsl --install -d Ubuntu-24.04
```
This installs WSL2 with Ubuntu 24.04. Reboot when prompted.
After reboot, Ubuntu starts and asks you to create a UNIX username/password. Choose anything convenient.
Verify WSL version:
```powershell
wsl -l -v
```
Output should show `VERSION 2`.
---
## Step 2 — Install NVIDIA GPU driver on Windows (NOT inside WSL)
WSL2 CUDA passthrough works through the Windows host driver. **Do not install CUDA inside WSL2.**
1. Download the latest Game Ready or Studio driver for your GPU from https://www.nvidia.com/drivers
2. Install on Windows normally (standard installer).
3. Inside WSL2 (Ubuntu terminal), verify:
```bash
nvidia-smi
```
Expected output: your GPU name, driver version, CUDA version. If this command fails, the Windows driver is too old — update it.
> **Note:** The `cuda-toolkit` package inside WSL2 is optional and only needed if you compile CUDA kernels. For inference with `torch`, the Windows host driver is sufficient.
---
## Step 3 — Install Python 3.11+ inside WSL2
Ubuntu 24.04 ships Python 3.12. Confirm:
```bash
python3 --version
```
If it shows 3.10 or older:
```bash
sudo add-apt-repository ppa:deadsnakes/ppa
sudo apt update
sudo apt install python3.12 python3.12-venv python3.12-dev
```
Install pip:
```bash
curl -sS https://bootstrap.pypa.io/get-pip.py | python3
```
---
## Step 4 — Clone the repository
Inside WSL2:
```bash
# Store the repo in the Linux filesystem (faster I/O than /mnt/c)
cd ~
git clone https://github.com/YOUR_ORG/d-popov.com.git
cd d-popov.com/AI
```
---
## Step 5 — Create a virtualenv and install meshnet-node
```bash
python3 -m venv .venv
source .venv/bin/activate
# Install node + PyTorch (CUDA build)
pip install torch --index-url https://download.pytorch.org/whl/cu124
pip install -e "packages/node[torch]"
```
Verify the install:
```bash
meshnet-node --help
python -c "import transformers; print(transformers.__version__)"
```
`transformers` must be **≥ 5.12** for Qwen3.5/3.6-MoE models (older versions fail
with `'Qwen3_5MoeConfig' object has no attribute 'vocab_size'`). If you install
into an existing conda/miniforge env instead of a fresh venv, run
`pip install -U transformers` there. The startup warning about
`flash-linear-attention` / `causal-conv1d` ("fast path is not available") is
harmless on CPU — those are optional CUDA-only kernels.
If you run the node from native Windows instead of WSL2, install the Triton shim
in the same environment:
```powershell
python -m pip install triton-windows
```
Without it, Qwen3.5/3.6-MoE startup can fail with the misleading message
`Could not import module 'Qwen3_5MoeForCausalLM'`.
---
## Step 6 — Pre-download the model shard
Download the model before starting the node so the startup process doesn't time out on the tracker side:
```bash
python3 - <<'EOF'
from transformers import AutoConfig
AutoConfig.from_pretrained("microsoft/Phi-3-medium-128k-instruct")
EOF
```
For the full model weights (needed at runtime), `transformers` downloads them automatically on first `meshnet-node` start. If you want to pre-fetch:
```bash
python3 -c "
from transformers import AutoModelForCausalLM
AutoModelForCausalLM.from_pretrained('microsoft/Phi-3-medium-128k-instruct', device_map='cpu')
"
```
This can take 1030 minutes on first run.
---
## Step 7 — Expose the node port to your LAN
WSL2 runs behind a NAT with a virtual IP (typically `172.x.x.x`). Your LAN sees the Windows host IP. You need to forward the node port.
**Option A — Windows port proxy (recommended for simple setups):**
In **PowerShell as Administrator**:
```powershell
# Get the current WSL2 IP (changes on each WSL restart)
$wslIp = (wsl hostname -I).Trim()
# Forward Windows host port 8001 → WSL2 port 8001
netsh interface portproxy add v4tov4 `
listenport=8001 listenaddress=0.0.0.0 `
connectport=8001 connectaddress=$wslIp
# Allow inbound on Windows Firewall
New-NetFirewallRule -DisplayName "meshnet-node" `
-Direction Inbound -Protocol TCP -LocalPort 8001 -Action Allow
```
Verify: from the Linux machine, `curl http://WINDOWS_LAN_IP:8001/v1/health` should return a response once the node is running.
**Redo this after every WSL2 restart** — the WSL2 IP changes.
**Option B — P2P relay (US-017, no port forwarding needed):**
Start a relay node on the Linux machine. The WSL2 node connects outbound through the relay. No firewall rules needed. See `docs/TWO_MACHINE_TEST.md` for details.
---
## Step 8 — Start the node
Replace `192.168.1.10` with the actual LAN IP of the Linux machine running the tracker.
Replace shard range with the complementary range to what the Linux node is serving.
```bash
source .venv/bin/activate
meshnet-node \
--model microsoft/Phi-3-medium-128k-instruct \
--quantization bf16 \
--shard-start 20 --shard-end 39 \
--tracker http://192.168.1.10:8080 \
--port 8001 \
--host 0.0.0.0 \
--advertise-host WINDOWS_LAN_IP
```
The `--advertise-host` flag tells the tracker what IP the Linux machine should use to reach this node. Use your Windows machine's LAN IP (e.g. `192.168.1.20`), **not** the WSL2 internal IP.
Expected startup output:
```
Detecting hardware...
GPU: NVIDIA GeForce RTX 3080 (10240 MB VRAM)
Loading wallet...
Wallet: 5K7r...
Loading real PyTorch model shard...
Auto-detected 40 layers → shard 2039
================================
meshnet-node ready
Model ID: microsoft/Phi-3-medium-128k-instruct
Shard: layers 2039; 20 of 40
Endpoint: http://192.168.1.20:8001
Hardware: CUDA
================================
```
---
## Known issues
- **WSL2 IP changes on restart.** Always re-run the `netsh` port-proxy command after restarting WSL2 or Windows.
- **CUDA not visible in WSL2.** If `nvidia-smi` fails inside WSL2, update the Windows host GPU driver to ≥ 525.x. Installing CUDA inside WSL2 will not fix it.
- **Model download is slow.** HuggingFace downloads happen over HTTPS. Pre-fetch the model before a timed test (see Step 6).
- **Port 8001 already in use.** Change `--port` to another value and update the firewall/portproxy rules accordingly.
- **`bf16` not supported on older GPUs.** Use `--quantization int8` on Turing (RTX 20xx) cards or earlier if bfloat16 ops fail.