_select_route now prefers nodes with higher effective throughput
(benchmark_tokens_per_sec / (queue_depth + 1)) when multiple nodes
cover the same interval, breaking the tie after max-reach selection.
TorchNodeServer.route_timeout property added for external inspection.
Tests added:
- _select_route with overlapping shards (A:0-22, B:20-24) → correct X-Meshnet-Start-Layer protocol
- _select_route with gap → clear error message
- Fast node beats slow node when shards are equal
- Busy fast node vs idle slow node (queue_depth factor)
- Two-StubNodeServer integration via TrackerServer
- route_timeout property exposed on TorchNodeServer
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>