issues, chat FPS; optimisations

This commit is contained in:
Dobromir Popov
2026-07-10 01:30:07 +03:00
parent 916f531e9d
commit f54ea100fb
17 changed files with 688 additions and 108 deletions

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@@ -1,6 +1,6 @@
# ADR-0014: Relay outbound client for NAT/internet pipeline hops
## Status: Accepted
## Status: Accepted, amended 2026-07-10
## Context
@@ -25,20 +25,22 @@ of connection setup matters.
## Options considered
**A. Relay hop (WebSocket per hop, chosen)**
Node A opens a WebSocket to `wss://relay/rpc/{peer_id_B}`, sends the activation,
receives the response, closes. The relay's `_handle_rpc` forwards it to B's persistent
connection via the existing `relay-http-request` envelope mechanism.
**A. Relay hop (persistent per Route Session, chosen)**
Node A opens a WebSocket to `wss://relay/rpc/{peer_id_B}`, sends activation requests
sequentially for the Route Session, then closes it when generation ends. The relay's
`_handle_rpc` forwards each request to B's persistent connection via the existing
`relay-http-request` envelope mechanism.
Pros: reuses the existing relay server unchanged. Each hop is independent; failures don't
affect other requests.
Cons: WebSocket connection setup adds ~50150 ms per hop on a fast relay. For
autoregressive inference (N tokens × M hops), this adds up.
The original implementation opened and closed this socket per token. It was amended
to retain one requester socket per downstream relay address for the generation, so
connection setup is amortized across all tokens.
**B. Persistent per-session tunnel**
Node A opens a persistent WebSocket to the relay for the duration of an inference session
and multiplexes all token hops over it.
**B. Multiplexed persistent tunnel**
Node A sends multiple concurrent Route Sessions over a shared WebSocket and demultiplexes
responses by request id.
Pros: amortises connection setup across tokens.
@@ -53,15 +55,16 @@ traffic through the tracker would saturate it. Rejected.
## Decision
Option A — per-hop WebSocket relay. Simple, reuses existing infrastructure, correct.
Option B is noted as a future optimization when activation-path latency becomes the
bottleneck.
Option A — one sequential WebSocket per relayed Activation Seam and Route Session.
Each activation still has a unique request id for response correlation, while
`X-Meshnet-Session` remains stable for KV state. Option B remains a possible
connection-count optimization for high-concurrency workloads.
## Protocol
```
Node A opens WS → wss://relay/rpc/{peer_id_B}
Node A sends:
Node A opens WS once → wss://relay/rpc/{peer_id_B}
Node A sends repeatedly:
{
"request_id": "<hex>",
"method": "POST",
@@ -81,8 +84,8 @@ Response:
# OR
"body": "<json string>" ← for text (last-hop decode)
}
Relay sends response JSON back to Node A.
Node A decodes body_base64, continues pipeline.
Relay sends each response back to Node A without closing the requester socket.
Node A continues the pipeline and closes the socket when generation ends.
```
### Binary data through JSON: base64
@@ -115,6 +118,6 @@ The head node reads `relay_addr` from the injected `X-Meshnet-Route` header and
- Nodes behind NAT (WSL2, 5G, home routers) can now participate in distributed pipeline inference without opening firewall ports
- `relay_addr` is a stable registration field; nodes without a relay omit it and receive direct HTTP hops
- Per-hop WebSocket setup adds latency proportional to relay RTT; acceptable for prototype, optimize later with persistent tunnels
- WebSocket/TCP/TLS setup occurs once per relayed Activation Seam per Route Session, not once per generated token
- Base64 encoding increases payload size by ~33%; acceptable for prototype
- The relay server remains stateless and horizontally scalable; only the persistent per-peer `/ws` connections are stateful