Files
cpuminer-opt-gpu/avxdefs.h
Jay D Dee a28daca3ce v3.8.1
2018-02-07 16:38:45 -05:00

1780 lines
64 KiB
C

#ifndef AVXDEFS_H__
#define AVXDEFS_H__
// Some tools to help using AVX and AVX2.
// SSE2 is required for most 128 vector operations with the exception of
// _mm_shuffle_epi8, used by bswap, which needs SSSE3.
// AVX2 is required for all 256 bit vector operations.
// AVX512 has more powerful 256 bit instructions but with AVX512 available
// there is little reason to use them.
// Proper alignment of data is required, 16 bytes for 128 bit vectors and
// 32 bytes for 256 bit vectors. 64 byte alignment is recommended for
// best cache alignment.
//
// There exist duplicates of some functions. In general the first defined
// is preferred as it is more efficient but also more restrictive and may
// not be applicable. The less efficient versions are more flexible.
//
// Naming convention:
//
// [prefix]_[operation]_[size]
//
// prefix:
// m128: 128 bit variable vector data
// c128: 128 bit constant vector data
// mm: 128 bit intrinsic function
// m256: 256 bit variable vector data
// c256: 256 bit constant vector data
// mm256: 256 bit intrinsic function
//
// operation;
// data: variable/constant name
// function: dexcription of operation
//
// size: size of element if applicable
//
#include <inttypes.h>
#include <immintrin.h>
#include <memory.h>
#include <stdbool.h>
// 128 bit utilities and shortcuts
//
// Experimental code to implement compile time vector initialization
// and support for constant vectors. Useful for arrays, simple constant
// vectors should use _mm_set at run time. The supporting constant and
// function macro definitions are used only for initializing global or
// local, constant or variable vectors.
// Element size is only used for intialization, all run time references should
// use the vector overlay with any element size.
//
// Long form initialization with union member specifier:
//
// __m128i foo()
// {
// const m128_v64[] = { {{ 0, 0 }}, {{ 0, 0 }}, ... };
// return x.m128i;
// }
//
// Short form macros with union member abstracted:
//
// __m128i foo()
// {
// const m128i_v64 x_[] = { c128_zero, c128_zero, ... };
// #define x ((__m128i*)x_);
// return x;
// #undef x
// }
//
union m128_v64 {
uint64_t u64[2];
__m128i m128i;
};
typedef union m128_v64 m128_v64;
union m128_v32 {
uint32_t u32[4];
__m128i m128i;
};
typedef union m128_v32 m128_v32;
union m128_v16 {
uint16_t u16[8];
__m128i m128i;
};
typedef union m128_v16 m128_v16;
union m128_v8 {
uint8_t u8[16];
__m128i m128i;
};
typedef union m128_v8 m128_v8;
// Compile time definition macros, for initializing only.
// x must be a scalar constant.
#define mm_setc_64( x1, x0 ) {{ x1, x0 }}
#define mm_setc1_64( x ) {{ x, x }}
#define mm_setc_32( x3, x2, x1, x0 ) {{ x3, x2, x1, x0 }}
#define mm_setc1_32( x ) {{ [0 ... 3] = x }}
#define mm_setc_16( x7, x6, x5, x4, x3, x2, x1, x0 ) \
{{ x7, x6, x5, x4, x3, x2, x1, x0 }}
#define mm_setc1_16( x ) {{ [0 ... 7] = x }}
#define mm_setc_8( x15, x14, x13, x12, x11, x10, x09, x08, \
x07, x06, x05, x04, x03, x02, x01, x00 ) \
{{ x15, x14, x13, x12, x11, x10, x09, x08, \
x07, x06, x05, x04, x03, x02, x01, x00 }}
#define mm_setc1_8( x ) {{ [0 ... 15] = x }}
// Compile time constants, use only for initializing.
#define c128_zero mm_setc1_64( 0ULL )
#define c128_neg1 mm_setc1_64( 0xFFFFFFFFFFFFFFFFULL )
#define c128_one_128 mm_setc_64( 0ULL, 1ULL )
#define c128_one_64 mm_setc1_64( 1ULL )
#define c128_one_32 mm_setc1_32( 1UL )
#define c128_one_16 mm_setc1_16( 1U )
#define c128_one_8 mm_setc1_8( 1U )
// compile test
static const m128_v8 yyy_ = mm_setc1_8( 3 );
#define yyy yyy_.m128i
static const m128_v64 zzz_[] = { c128_zero, c128_zero };
#define zzz ((const __m128i*)zzz_)
static inline __m128i foo()
{
m128_v64 x = mm_setc_64( 1, 2 );
return _mm_add_epi32( zzz[0], x.m128i );
}
//
// Pseudo constants.
// These can't be used for compile time initialization.
// These should be used for all simple vectors. Use above for
// vector array initializing.
// Constant zero
#define m128_zero _mm_setzero_si128()
// Constant 1
#define m128_one_128 _mm_set_epi64x( 0ULL, 1ULL )
#define m128_one_64 _mm_set1_epi64x( 1ULL )
#define m128_one_32 _mm_set1_epi32( 1UL )
#define m128_one_16 _mm_set1_epi16( 1U )
#define m128_one_8 _mm_set1_epi8( 1U )
// Constant minus 1
#define m128_neg1 _mm_set1_epi64x( 0xFFFFFFFFFFFFFFFFULL )
//
// Basic operations without equivalent SIMD intrinsic
// Bitwise not (~v)
#define mm_not( v ) _mm_xor_si128( (v), m128_neg1 )
// Unary negation (-v)
#define mm_negate_64( v ) _mm_sub_epi64( m128_zero, v )
#define mm_negate_32( v ) _mm_sub_epi32( m128_zero, v )
#define mm_negate_16( v ) _mm_sub_epi16( m128_zero, v )
//
// Vector pointer cast
// p = any aligned pointer
// returns p as pointer to vector type
#define castp_m128i(p) ((__m128i*)(p))
// p = any aligned pointer
// returns *p, watch your pointer arithmetic
#define cast_m128i(p) (*((__m128i*)(p)))
// p = any aligned pointer, i = scaled array index
// returns p[i]
#define casti_m128i(p,i) (((__m128i*)(p))[(i)])
//
// Memory functions
// n = number of __m128i, bytes/16
static inline void memset_zero_128( __m128i *dst, int n )
{ for ( int i = 0; i < n; i++ ) dst[i] = m128_zero; }
static inline void memset_128( __m128i *dst, const __m128i a, int n )
{ for ( int i = 0; i < n; i++ ) dst[i] = a; }
static inline void memcpy_128( __m128i *dst, const __m128i *src, int n )
{ for ( int i = 0; i < n; i ++ ) dst[i] = src[i]; }
// Compare data in memory, return true if different
static inline bool memcmp_128( __m128i src1, __m128i src2, int n )
{ for ( int i = 0; i < n; i++ )
if ( src1[i] != src2[i] ) return true;
return false;
}
// A couple of 64 bit scalar functions
// n = bytes/8
static inline void memcpy_64( uint64_t *dst, const uint64_t *src, int n )
{ for ( int i = 0; i < n; i++ ) dst[i] = src[i]; }
static inline void memset_zero_64( uint64_t *src, int n )
{ for ( int i = 0; i < n; i++ ) src[i] = 0; }
static inline void memset_64( uint64_t *dst, uint64_t a, int n )
{ for ( int i = 0; i < n; i++ ) dst[i] = a; }
//
// Bit operations
// Return a vector with n bits extracted and right justified from each
// element of v starting at bit i.
static inline __m128i mm_bfextract_64( __m128i v, int i, int n )
{ return _mm_srli_epi64( _mm_slli_epi64( v, 64 - i - n ), 64 - n ); }
static inline __m128i mm_bfextract_32( __m128i v, int i, int n )
{ return _mm_srli_epi32( _mm_slli_epi32( v, 32 - i - n ), 32 - n ); }
static inline __m128i mm_bfextract_16( __m128i v, int i, int n )
{ return _mm_srli_epi16( _mm_slli_epi16( v, 16 - i - n ), 16 - n ); }
// Return v with n bits from a inserted starting at bit i.
static inline __m128i mm_bfinsert_64( __m128i v, __m128i a, int i, int n )
{ return _mm_or_si128(
_mm_and_si128( v,
_mm_srli_epi64( _mm_slli_epi64( m128_neg1, 64-n ), 64-i ) ),
_mm_slli_epi64( a, i) );
}
static inline __m128i mm_bfinsert_32( __m128i v, __m128i a, int i, int n )
{ return _mm_or_si128(
_mm_and_si128( v,
_mm_srli_epi32( _mm_slli_epi32( m128_neg1, 32-n ), 32-i ) ),
_mm_slli_epi32( a, i) );
}
static inline __m128i mm_bfinsert_16( __m128i v, __m128i a, int i, int n )
{ return _mm_or_si128(
_mm_and_si128( v,
_mm_srli_epi16( _mm_slli_epi16( m128_neg1, 16-n ), 16-i ) ),
_mm_slli_epi16( a, i) );
}
// not very useful, just use a mask.
// Return vector with bit i of each element in v in position,
// all other bits zeroed.
static inline __m128i mm_bitextract_64( __m128i v, int i )
{ return _mm_and_si128( v, _mm_slli_epi64( m128_one_64, i ) ); }
static inline __m128i mm_bitextract_32( __m128i v, int i )
{ return _mm_and_si128( v, _mm_slli_epi32( m128_one_32, i ) ); }
static inline __m128i mm_bitextract_16( __m128i v, int i )
{ return _mm_and_si128( v, _mm_slli_epi16( m128_one_16, i ) ); }
// obsolete, use bfextract with n = 1
// Return vector with bit i of each element of v as a bool
// (shifted to position 0)
static inline __m128i mm_bittest_64( __m128i v, int i )
{ return _mm_and_si128( _mm_srli_epi64( v, i ), m128_one_64 ); }
static inline __m128i mm_bittest_32( __m128i v, int i )
{ return _mm_and_si128( _mm_srli_epi32( v, i ), m128_one_64 ); }
static inline __m128i mm_bittest_16( __m128i v, int i )
{ return _mm_and_si128( _mm_srli_epi16( v, i ), m128_one_64 ); }
// Return vector with bit i of each element in v set/cleared
static inline __m128i mm_bitset_64( __m128i v, int i )
{ return _mm_or_si128( _mm_slli_epi64( m128_one_64, i ), v ); }
static inline __m128i mm_bitclr_64( __m128i v, int i )
{ return _mm_andnot_si128( _mm_slli_epi64( m128_one_64, i ), v ); }
static inline __m128i mm_bitset_32( __m128i v, int i )
{ return _mm_or_si128( _mm_slli_epi32( m128_one_32, i ), v ); }
static inline __m128i mm_bitclr_32( __m128i v, int i )
{ return _mm_andnot_si128( _mm_slli_epi32( m128_one_32, i ), v ); }
static inline __m128i mm_bitset_16( __m128i v, int i )
{ return _mm_or_si128( _mm_slli_epi16( m128_one_16, i ), v ); }
static inline __m128i mm_bitclr_16( __m128i v, int i )
{ return _mm_andnot_si128( _mm_slli_epi16( m128_one_16, i ), v ); }
// Return vector with bit i in each element toggled
static inline __m128i mm_bitflip_64( __m128i v, int i )
{ return _mm_xor_si128( _mm_slli_epi64( m128_one_64, i ), v ); }
static inline __m128i mm_bitflip_32( __m128i v, int i )
{ return _mm_xor_si128( _mm_slli_epi32( m128_one_32, i ), v ); }
static inline __m128i mm_bitflip_16( __m128i v, int i )
{ return _mm_xor_si128( _mm_slli_epi16( m128_one_16, i ), v ); }
// converting bitmask to vector mask
// return vector with each element set to -1 if the corresponding
// bit in the bitmask is set and zero if the corresponding bit is clear.
// Can be used by blend
static inline __m128i mm_mask_to_vmask_64( uint8_t m )
{ return _mm_set_epi64x( -( (m>>1) & 1 ), -( m & 1 ) ); }
static inline __m128i mm_mask_to_vmask_32( uint8_t m )
{ return _mm_set_epi32( -( (m>>3) & 1 ), -( (m>>2) & 1 ),
-( (m>>1) & 1 ), -( m & 1 ) );
}
static inline __m128i mm_mask_to_vmask_16( uint8_t m )
{ return _mm_set_epi16( -( (m>>7) & 1 ), -( (m>>6) & 1 ),
-( (m>>5) & 1 ), -( m>>4 & 1 ),
-( (m>>3) & 1 ), -( (m>>2) & 1 ),
-( (m>>1) & 1 ), -( m & 1 ) );
}
// converting immediate index to vector index, used by permute, shuffle, shift
// Return vector with each element set from the corresponding n bits in imm8
// index i.
static inline __m128i mm_index_to_vindex_64( uint8_t i, uint8_t n )
{ uint8_t mask = ( 2 << n ) - 1;
return _mm_set_epi64x( (i >> n) & mask, i & mask );
}
static inline __m128i mm_index_to_vindex_32( uint8_t i, uint8_t n )
{ uint8_t mask = ( 2 << n ) - 1;
return _mm_set_epi32( ( (i >> 3*n) & mask ), ( (i >> 2*n) & mask ),
( (i >> n) & mask ), ( i & mask ) ) ;
}
static inline __m128i mm_index_to_vindex_16( uint8_t i, uint8_t n )
{ uint8_t mask = ( 2 << n ) - 1;
return _mm_set_epi16( ( (i >> 7*n) & mask ), ( (i >> 6*n) & mask ),
( (i >> 5*n) & mask ), ( (i >> 4*n) & mask ),
( (i >> 3*n) & mask ), ( (i >> 2*n) & mask ),
( (i >> n) & mask ), ( i & mask ) ) ;
}
static inline uint8_t mm_vindex_to_imm8_64( __m128i v, uint8_t n )
{ m128_v64 s = (m128_v64)v;
return ( s.u64[1] << n ) | ( s.u64[0] );
}
static inline uint8_t mm_vindex_to_imm8_32( __m128i v, uint8_t n )
{ m128_v32 s = (m128_v32)v;
return ( s.u32[3] << 3*n ) | ( s.u32[2] << 2*n )
| ( s.u32[1] << n ) | ( s.u32[0] );
}
static inline uint8_t mm_vindex_to_imm8_16( __m128i v, uint8_t n )
{ m128_v16 s = (m128_v16)v;
return ( s.u16[7] << 7*n ) | ( s.u16[6] << 6*n )
| ( s.u16[5] << 5*n ) | ( s.u16[4] << 4*n )
| ( s.u16[3] << 3*n ) | ( s.u16[2] << 2*n )
| ( s.u16[1] << n ) | ( s.u16[0] );
}
//
// Bit rotations
// XOP is an obsolete AMD feature that has native rotation.
// _mm_roti_epi64( v, c)
// Never implemented by Intel and since removed from Zen by AMD.
// Rotate bits in vector elements
static inline __m128i mm_rotr_64( __m128i v, int c )
{ return _mm_or_si128( _mm_srli_epi64( v, c ), _mm_slli_epi64( v, 64-(c) ) ); }
static inline __m128i mm_rotl_64( __m128i v, int c )
{ return _mm_or_si128( _mm_slli_epi64( v, c ), _mm_srli_epi64( v, 64-(c) ) ); }
static inline __m128i mm_rotr_32( __m128i v, int c )
{ return _mm_or_si128( _mm_srli_epi32( v, c ), _mm_slli_epi32( v, 32-(c) ) ); }
static inline __m128i mm_rotl_32( __m128i v, int c )
{ return _mm_or_si128( _mm_slli_epi32( v, c ), _mm_srli_epi32( v, 32-(c) ) ); }
static inline __m128i mm_rotr_16( __m128i v, int c )
{ return _mm_or_si128( _mm_srli_epi16( v, c ), _mm_slli_epi16( v, 16-(c) ) ); }
static inline __m128i mm_rotl_16( __m128i v, int c )
{ return _mm_or_si128( _mm_slli_epi16( v, c ), _mm_srli_epi16( v, 16-(c) ) ); }
// Rotate bits in each element by amount in corresponding element of
// index vector
/* Needs AVX2
static inline __m128i mm_rotrv_64( __m128i v, __m128i c )
{
return _mm_or_si128(
_mm_srlv_epi64( v, c ),
_mm_sllv_epi64( v, _mm_sub_epi64( _mm_set1_epi64x(64), c ) ) );
}
static inline __m128i mm_rotlv_64( __m128i v, __m128i c )
{
return _mm_or_si128(
_mm_sllv_epi64( v, c ),
_mm_srlv_epi64( v, _mm_sub_epi64( _mm_set1_epi64x(64), c ) ) );
}
static inline __m128i mm_rotrv_32( __m128i v, __m128i c )
{
return _mm_or_si128(
_mm_srlv_epi32( v, c ),
_mm_sllv_epi32( v, _mm_sub_epi32( _mm_set1_epi32(32), c ) ) );
}
static inline __m128i mm_rotlv_32( __m128i v, __m128i c )
{
return _mm_or_si128(
_mm_sllv_epi32( v, c ),
_mm_srlv_epi32( v, _mm_sub_epi32( _mm_set1_epi32(32), c ) ) );
}
*/
//
// Rotate elements in vector
// Optimized shuffle
// Swap hi/lo 64 bits in 128 bit vector
#define mm_swap_64( v ) _mm_shuffle_epi32( v, 0x4e )
// Rotate 128 bit vector by 32 bits
#define mm_rotr_1x32( v ) _mm_shuffle_epi32( v, 0x39 )
#define mm_rotl_1x32( v ) _mm_shuffle_epi32( v, 0x93 )
// Swap hi/lo 32 bits in each 64 bit element
#define mm_swap64_32( v ) _mm_shuffle_epi32( v, 0xb1 )
// Less efficient but more versatile. Use only for odd number rotations.
// Use shuffle above when possible.
// Rotate vector by n bytes.
static inline __m128i mm_brotr_128( __m128i v, int c )
{
return _mm_or_si128( _mm_bsrli_si128( v, c ), _mm_bslli_si128( v, 16-(c) ) );}
static inline __m128i mm_brotl_128( __m128i v, int c )
{
return _mm_or_si128( _mm_bslli_si128( v, c ), _mm_bsrli_si128( v, 16-(c) ) );
}
// Rotate vector by c elements, use only for odd number rotations
#define mm_rotr128_x32( v, c ) mm_brotr_128( v, (c)>>2 )
#define mm_rotl128_x32( v, c ) mm_brotl_128( v, (c)>>2 )
#define mm_rotr128_x16( v, c ) mm_brotr_128( v, (c)>>1 )
#define mm_rotl128_x16( v, c ) mm_brotl_128( v, (c)>>1 )
//
// Rotate elements across two 128 bit vectors as one 256 bit vector
// Swap 128 bit source vectors in place, aka rotate 256 bits by 128 bits.
// void mm128_swap128( __m128i, __m128i )
#define mm_swap_128(v1, v2) \
{ \
v1 = _mm_xor_si128(v1, v2); \
v2 = _mm_xor_si128(v1, v2); \
v1 = _mm_xor_si128(v1, v2); \
}
// Rotate two 128 bit vectors in place as one 256 vector by 1 element
#define mm_rotl256_1x64( v1, v2 ) \
do { \
__m128i t; \
v1 = mm_swap_64( v1 ); \
v2 = mm_swap_64( v2 ); \
t = _mm_blendv_epi8( v1, v2, _mm_set_epi64x(0xffffffffffffffffull, 0ull)); \
v2 = _mm_blendv_epi8( v1, v2, _mm_set_epi64x(0ull, 0xffffffffffffffffull)); \
v1 = t; \
} while(0)
#define mm_rotr256_1x64( v1, v2 ) \
do { \
__m128i t; \
v1 = mm_swap_64( v1 ); \
v2 = mm_swap_64( v2 ); \
t = _mm_blendv_epi8( v1, v2, _mm_set_epi64x(0ull, 0xffffffffffffffffull)); \
v2 = _mm_blendv_epi8( v1, v2, _mm_set_epi64x(0xffffffffffffffffull, 0ull)); \
v1 = t; \
} while(0)
#define mm_rotl256_1x32( v1, v2 ) \
do { \
__m128i t; \
v1 = mm_swap_64( v1 ); \
v2 = mm_swap_64( v2 ); \
t = _mm_blendv_epi8( v1, v2, _mm_set_epi32( \
0xfffffffful, 0xfffffffful, 0xfffffffful, 0ul )); \
v2 = _mm_blendv_epi8( v1, v2, _mm_set_epi32( \
0ul, 0ul, 0ul, 0xfffffffful )); \
v1 = t; \
} while(0)
#define mm_rotr256_1x32( v1, v2 ) \
do { \
__m128i t; \
v1 = mm_swap_64( v1 ); \
v2 = mm_swap_64( v2 ); \
t = _mm_blendv_epi8( v1, v2, _mm_set_epi32( \
0ul, 0ul, 0ul, 0xfffffffful )); \
v2 = _mm_blendv_epi8( v1, v2, _mm_set_epi32( \
0xfffffffful, 0xfffffffful, 0xfffffffful, 0ul )); \
v1 = t; \
} while(0)
//
// Swap bytes in vector elements
static inline __m128i mm_bswap_64( __m128i v )
{ return _mm_shuffle_epi8( v, _mm_set_epi8(
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 ) );
}
static inline __m128i mm_bswap_32( __m128i v )
{ return _mm_shuffle_epi8( v, _mm_set_epi8(
0x0c, 0x0d, 0x0e, 0x0f, 0x08, 0x09, 0x0a, 0x0b,
0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03 ) );
}
static inline __m128i mm_bswap_16( __m128i v )
{ return _mm_shuffle_epi8( v, _mm_set_epi8(
0x0e, 0x0f, 0x0c, 0x0d, 0x0a, 0x0b, 0x08, 0x09,
0x06, 0x07, 0x04, 0x05, 0x02, 0x03, 0x00, 0x01 ) );
}
/////////////////////////////////////////////////////////////////////
#if defined (__AVX2__)
//
// 256 bit utilities and Shortcuts
// Vector overlays used by compile time vector constants.
// Vector operands of these types require union member .v be
// appended to the symbol name.
// can this be used with aes
union m256_v128 {
uint64_t v64[4];
__m128i v128[2];
__m256i m256i;
};
typedef union m256_v128 m256_v128;
union m256_v64 {
uint64_t u64[4];
__m256i m256i;
};
typedef union m256_v64 m256_v64;
union m256_v32 {
uint32_t u32[8];
__m256i m256i;
};
typedef union m256_v32 m256_v32;
union m256_v16 {
uint16_t u16[16];
__m256i m256i;
};
typedef union m256_v16 m256_v16;
union m256_v8 {
uint8_t u8[32];
__m256i m256i;
};
typedef union m256_v8 m256_v8;
// The following macro constants and fucntions may only be used
// for compile time intialization of constant and variable vectors
// and should only be used for arrays. Use _mm256_set at run time for
// simple constant vectors.
#define mm256_setc_64( x3, x2, x1, x0 ) {{ x3, x2, x1, x0 }}
#define mm256_setc1_64( x ) {{ [0 ... 3] = x }}
#define mm256_setc_32( x7, x6, x5, x4, x3, x2, x1, x0 ) \
{{ x7, x6, x5, x4, x3, x2, x1, x0 }}
#define mm256_setc1_32( x ) {{ [0 ... 7] = x }}
#define mm256_setc_16( x15, x14, x13, x12, x11, x10, x09, x08, \
x07, x06, x05, x04, x03, x02, x01, x00 ) \
{{ x15, x14, x13, x12, x11, x10, x09, x08, \
x07, x06, x05, x04, x03, x02, x01, x00 }}
#define mm256_setc1_16( x ) {{ [0 ... 15] = x }}
#define mm256_setc_8( x31, x30, x29, x28, x27, x26, x25, x24, \
x23, x22, x21, x20, x19, x18, x17, x16, \
x15, x14, x13, x12, x11, x10, x09, x08, \
x07, x06, x05, x04, x03, x02, x01, x00 ) \
{{ x31, x30, x29, x28, x27, x26, x25, x24, \
x23, x22, x21, x20, x19, x18, x17, x16, \
x15, x14, x13, x12, x11, x10, x09, x08, \
x07, x06, x05, x04, x03, x02, x01, x00 }}
#define mm256_setc1_8( x ) {{ [0 ... 31] = x }}
// Predefined compile time constant vectors.
// Use Pseudo constants at run time for all simple constant vectors.
#define c256_zero mm256_setc1_64( 0ULL )
#define c256_neg1 mm256_setc1_64( 0xFFFFFFFFFFFFFFFFULL )
#define c256_one_256 mm256_setc_64( 0ULL, 0ULL, 0ULL, 1ULL )
#define c256_one_128 mm256_setc_64( 0ULL, 1ULL, 0ULL, 1ULL )
#define c256_one_64 mm256_setc1_64( 1ULL )
#define c256_one_32 mm256_setc1_32( 1UL )
#define c256_one_16 mm256_setc1_16( 1U )
#define c256_one_8 mm256_setc1_8( 1U )
//
// Pseudo constants.
// These can't be used for compile time initialization but are preferable
// for simple constant vectors at run time.
// Constant zero
#define m256_zero _mm256_setzero_si256()
// Constant 1
#define m256_one_256 _mm256_set_epi64x( 0ULL, 0ULL, 0ULL, 1ULL )
#define m256_one_128 _mm256_set_epi64x( 0ULL, 1ULL, 0ULL, 1ULL )
#define m256_one_64 _mm256_set1_epi64x( 1ULL )
#define m256_one_32 _mm256_set1_epi32( 1UL )
#define m256_one_16 _mm256_set1_epi16( 1U )
#define m256_one_8 _mm256_set1_epi16( 1U )
// Constant minus 1
#define m256_neg1 _mm256_set1_epi64x( 0xFFFFFFFFFFFFFFFFULL )
//
// Basic operations without SIMD equivalent
// Bitwise not ( ~x )
#define mm256_not( x ) _mm256_xor_si256( (x), m256_neg1 ) \
// Unary negation ( -a )
#define mm256_negate_64( a ) _mm256_sub_epi64( m256_zero, a )
#define mm256_negate_32( a ) _mm256_sub_epi32( m256_zero, a )
#define mm256_negate_16( a ) _mm256_sub_epi16( m256_zero, a )
//
// Pointer casting
// p = any aligned pointer
// returns p as pointer to vector type, not very useful
#define castp_m256i(p) ((__m256i*)(p))
// p = any aligned pointer
// returns *p, watch your pointer arithmetic
#define cast_m256i(p) (*((__m256i*)(p)))
// p = any aligned pointer, i = scaled array index
// returns p[i]
#define casti_m256i(p,i) (((__m256i*)(p))[(i)])
//
// Memory functions
// n = number of 256 bit (32 byte) vectors
static inline void memset_zero_256( __m256i *dst, int n )
{ for ( int i = 0; i < n; i++ ) dst[i] = m256_zero; }
static inline void memset_256( __m256i *dst, const __m256i a, int n )
{ for ( int i = 0; i < n; i++ ) dst[i] = a; }
static inline void memcpy_256( __m256i *dst, const __m256i *src, int n )
{ for ( int i = 0; i < n; i ++ ) dst[i] = src[i]; }
// Compare data in memory, return true if different
static inline bool memcmp_256( __m256i src1, __m256i src2, int n )
{
for ( int i = 0; i < n; i++ )
if ( src1[i] != src2[i] ) return true;
return false;
}
//
// Mask conversion
// converting bitmask to vector mask
// return vector with each element set to -1 if the corresponding
// bit in the bitmask is set and zero if the corresponding bit is clear.
// Can be used by blend
static inline __m256i mm256_mask_to_vmask_64( uint8_t m )
{ return _mm256_set_epi64x( -( (m>>3) & 1 ), -( (m>>2) & 1 ),
-( (m>>1) & 1 ), -( m & 1 ) ); }
static inline __m256i mm256_mask_to_vmask_32( uint8_t m )
{ return _mm256_set_epi32( -( (m>>7) & 1 ), -( (m>>6) & 1 ),
-( (m>>5) & 1 ), -( (m>>4) & 1 ),
-( (m>>3) & 1 ), -( (m>>2) & 1 ),
-( (m>>1) & 1 ), -( m & 1 ) );
}
static inline __m256i mm256_mask_to_vmask_16( uint8_t m )
{ return _mm256_set_epi16( -( (m>>15) & 1 ), -( (m>>14) & 1 ),
-( (m>>13) & 1 ), -( (m>>12) & 1 ),
-( (m>>11) & 1 ), -( (m>>10) & 1 ),
-( (m>> 9) & 1 ), -( (m>> 8) & 1 ),
-( (m>> 7) & 1 ), -( (m>> 6) & 1 ),
-( (m>> 5) & 1 ), -( (m>> 4) & 1 ),
-( (m>> 3) & 1 ), -( (m>> 2) & 1 ),
-( (m>> 1) & 1 ), -( m & 1 ) );
}
// converting immediate index to vector index, used by permute, shuffle, shift
// Return vector with each element set from the corresponding n bits in imm8
// index i.
static inline __m256i mm256_index_to_vindex_64( uint8_t i, uint8_t n )
{ uint8_t mask = ( 2 << n ) - 1;
return _mm256_set_epi64x( ( (i >> 3*n) & mask ), ( (i >> 2*n) & mask ),
( (i >> n) & mask ), ( i & mask ) );
}
static inline __m256i mm256_index_to_vindex_32( uint8_t i, uint8_t n )
{ uint8_t mask = ( 2 << n ) - 1;
return _mm256_set_epi32( ( (i >> 7*n) & mask ), ( (i >> 6*n) & mask ),
( (i >> 5*n) & mask ), ( (i >> 4*n) & mask ),
( (i >> 3*n) & mask ), ( (i >> 2*n) & mask ),
( (i >> n) & mask ), ( i & mask ) );
}
static inline __m256i mm256_index_to_vindex_16( uint8_t i, uint8_t n )
{ uint8_t mask = ( 2 << n ) - 1;
return _mm256_set_epi16( ( (i >> 15*n) & mask ), ( (i >> 14*n) & mask ),
( (i >> 13*n) & mask ), ( (i >> 12*n) & mask ),
( (i >> 11*n) & mask ), ( (i >> 10*n) & mask ),
( (i >> 9*n) & mask ), ( (i >> 8*n) & mask ),
( (i >> 7*n) & mask ), ( (i >> 6*n) & mask ),
( (i >> 5*n) & mask ), ( (i >> 4*n) & mask ),
( (i >> 3*n) & mask ), ( (i >> 2*n) & mask ),
( (i >> n) & mask ), ( i & mask ) );
}
static inline uint8_t m256_vindex_to_imm8_64( __m256i v, uint8_t n )
{ m256_v64 s = (m256_v64)v;
return ( s.u64[3] << 3*n ) | ( s.u64[2] << 2*n )
| ( s.u64[1] << n ) | ( s.u64[0] );
}
static inline uint8_t mm256_vindex_to_imm8_32( __m256i v, uint8_t n )
{ m256_v32 s = (m256_v32)v;
return ( s.u32[7] << 7*n ) | ( s.u32[6] << 6*n )
| ( s.u32[5] << 5*n ) | ( s.u32[4] << 4*n )
| ( s.u32[3] << 3*n ) | ( s.u32[2] << 2*n )
| ( s.u32[1] << n ) | ( s.u32[0] );
}
static inline uint8_t mm256_vindex_to_imm8_16( __m256i v, uint8_t n )
{ m256_v16 s = (m256_v16)v;
return ( s.u16[15] << 15*n ) | ( s.u16[14] << 14*n )
| ( s.u16[13] << 13*n ) | ( s.u16[12] << 12*n )
| ( s.u16[11] << 11*n ) | ( s.u16[10] << 10*n )
| ( s.u16[ 9] << 9*n ) | ( s.u16[ 8] << 8*n )
| ( s.u16[ 7] << 7*n ) | ( s.u16[ 6] << 6*n )
| ( s.u16[ 5] << 5*n ) | ( s.u16[ 4] << 4*n )
| ( s.u16[ 3] << 3*n ) | ( s.u16[ 2] << 2*n )
| ( s.u16[ 1] << n ) | ( s.u16[ 0] );
}
//
// Bit operations
// Return a vector with bits [i..i+n] extracted and right justified from each
// element of v.
static inline __m256i mm256_bfextract_64( __m256i v, int i, int n )
{ return _mm256_srli_epi64( _mm256_slli_epi64( v, 64 - i - n ), 64 - n ); }
static inline __m256i mm256_bfextract_32( __m256i v, int i, int n )
{ return _mm256_srli_epi32( _mm256_slli_epi32( v, 32 - i - n ), 32 - n ); }
static inline __m256i mm256_bfextract_16( __m256i v, int i, int n )
{ return _mm256_srli_epi16( _mm256_slli_epi16( v, 16 - i - n ), 16 - n ); }
// Return v1 with bits [i..i+n] of each element replaced with the corresponding
// bits from a from v2.
static inline __m256i mm256_bfinsert_64( __m256i v, __m256i a, int i, int n )
{
return _mm256_or_si256(
_mm256_and_si256( v,
_mm256_srli_epi64(
_mm256_slli_epi64( m256_neg1, 64-n ), 64-i ) ),
_mm256_slli_epi64( a, i) );
}
static inline __m256i mm256_bfinsert_32( __m256i v, __m256i a, int i, int n )
{
return _mm256_or_si256(
_mm256_and_si256( v,
_mm256_srli_epi32(
_mm256_slli_epi32( m256_neg1, 32-n ), 32-i ) ),
_mm256_slli_epi32( a, i) );
}
static inline __m256i mm256_bfinsert_16( __m256i v, __m256i a, int i, int n )
{
return _mm256_or_si256(
_mm256_and_si256( v,
_mm256_srli_epi16(
_mm256_slli_epi16( m256_neg1, 16-n ), 16-i ) ),
_mm256_slli_epi16( a, i) );
}
// return bit n in position, all other bits cleared
#define mm256_bitextract_64 ( x, n ) \
_mm256_and_si256( _mm256_slli_epi64( m256_one_64, n ), x )
#define mm256_bitextract_32 ( x, n ) \
_mm256_and_si256( _mm256_slli_epi32( m256_one_32, n ), x )
#define mm256_bitextract_16 ( x, n ) \
_mm256_and_si256( _mm256_slli_epi16( m256_one_16, n ), x )
// Return bit n as bool (bit 0)
#define mm256_bittest_64( x, n ) \
_mm256_and_si256( m256_one_64, _mm256_srli_epi64( x, n ) )
#define mm256_bittest_32( x, n ) \
_mm256_and_si256( m256_one_32, _mm256_srli_epi32( x, n ) )
#define mm256_bittest_16( x, n ) \
_mm256_and_si256( m256_one_16, _mm256_srli_epi16( x, n ) )
// Return x with bit n set/cleared in all elements
#define mm256_bitset_64( x, n ) \
_mm256_or_si256( _mm256_slli_epi64( m256_one_64, n ), x )
#define mm256_bitclr_64( x, n ) \
_mm256_andnot_si256( _mm256_slli_epi64( m256_one_64, n ), x )
#define mm256_bitset_32( x, n ) \
_mm256_or_si256( _mm256_slli_epi32( m256_one_32, n ), x )
#define mm256_bitclr_32( x, n ) \
_mm256_andnot_si256( _mm256_slli_epi32( m256_one_32, n ), x )
#define mm256_bitset_16( x, n ) \
_mm256_or_si256( _mm256_slli_epi16( m256_one_16, n ), x )
#define mm256_bitclr_16( x, n ) \
_mm256_andnot_si256( _mm256_slli_epi16( m256_one_16, n ), x )
// Return x with bit n toggled
#define mm256_bitflip_64( x, n ) \
_mm256_xor_si256( _mm256_slli_epi64( m256_one_64, n ), x )
#define mm256_bitflip_32( x, n ) \
_mm256_xor_si256( _mm256_slli_epi32( m256_one_32, n ), x )
#define mm256_bitflip_16( x, n ) \
_mm256_xor_si256( _mm256_slli_epi16( m256_one_16, n ), x )
//
// Bit rotations
//
// Rotate each element of v by c bits
static inline __m256i mm256_rotr_64( __m256i v, int c )
{
return _mm256_or_si256( _mm256_srli_epi64( v, c ),
_mm256_slli_epi64( v, 64-(c) ) );
}
static inline __m256i mm256_rotl_64( __m256i v, int c )
{
return _mm256_or_si256( _mm256_slli_epi64( v, c ),
_mm256_srli_epi64( v, 64-(c) ) );
}
static inline __m256i mm256_rotr_32( __m256i v, int c )
{
return _mm256_or_si256( _mm256_srli_epi32( v, c ),
_mm256_slli_epi32( v, 32-(c) ) );
}
static inline __m256i mm256_rotl_32( __m256i v, int c )
{
return _mm256_or_si256( _mm256_slli_epi32( v, c ),
_mm256_srli_epi32( v, 32-(c) ) );
}
static inline __m256i mm256_rotr_16( __m256i v, int c )
{
return _mm256_or_si256( _mm256_srli_epi16(v, c),
_mm256_slli_epi16(v, 32-(c)) );
}
static inline __m256i mm256_rotl_16( __m256i v, int c )
{
return _mm256_or_si256( _mm256_slli_epi16(v, c),
_mm256_srli_epi16(v, 32-(c)) );
}
// Rotate bits in each element of v by amount in corresponding element of
// index vector c
static inline __m256i mm256_rotrv_64( __m256i v, __m256i c )
{
return _mm256_or_si256(
_mm256_srlv_epi64( v, c ),
_mm256_sllv_epi64( v,
_mm256_sub_epi64( _mm256_set1_epi64x(64), c ) ) );
}
static inline __m256i mm256_rotlv_64( __m256i v, __m256i c )
{
return _mm256_or_si256(
_mm256_sllv_epi64( v, c ),
_mm256_srlv_epi64( v,
_mm256_sub_epi64( _mm256_set1_epi64x(64), c ) ) );
}
static inline __m256i mm256_rotrv_32( __m256i v, __m256i c )
{
return _mm256_or_si256(
_mm256_srlv_epi32( v, c ),
_mm256_sllv_epi32( v,
_mm256_sub_epi32( _mm256_set1_epi32(32), c ) ) );
}
static inline __m256i mm256_rotlv_32( __m256i v, __m256i c )
{
return _mm256_or_si256(
_mm256_sllv_epi32( v, c ),
_mm256_srlv_epi32( v,
_mm256_sub_epi32( _mm256_set1_epi32(32), c ) ) );
}
//
// Rotate elements in vector
// There is no full vector permute for elements less than 64 bits or 256 bit
// shift, a little more work is needed.
// Optimized 64 bit permutations
// Swap 128 bit elements in v
#define mm256_swap_128( v ) _mm256_permute4x64_epi64( v, 0x4e )
// Rotate v by one 64 bit element
#define mm256_rotl256_1x64( v ) _mm256_permute4x64_epi64( v, 0x93 )
#define mm256_rotr256_1x64( v ) _mm256_permute4x64_epi64( v, 0x39 )
// Swap 64 bit elements in each 128 bit lane of v
#define mm256_swap128_64( v ) _mm256_shuffle_epi32( v, 0x4e )
// Rotate each 128 bit lane in v by one 32 bit element
#define mm256_rotr128_1x32( v ) _mm256_shuffle_epi32( v, 0x39 )
#define mm256_rotl128_1x32( v ) _mm256_shuffle_epi32( v, 0x93 )
// Swap 32 bit elements in each 64 bit lane of v
#define mm256_swap64_32( v ) _mm256_shuffle_epi32( v, 0xb1 )
// Less efficient but more versatile. Use only for rotations that are not
// integrals of 64 bits. Use permutations above when possible.
// Rotate 256 bit vector v by c bytes.
static inline __m256i mm256_brotr_256( __m256i v, int c )
{ return _mm256_or_si256( _mm256_bsrli_epi128( v, c ),
mm256_swap_128( _mm256_bslli_epi128( v, 16-(c) ) ) );
}
static inline __m256i mm256_brotl_256( __m256i v, int c )
{ return _mm256_or_si256( _mm256_bslli_epi128( v, c ),
mm256_swap_128( _mm256_bsrli_epi128( v, 16-(c) ) ) );
}
// Rotate each 128 bit lane in v by c bytes
static inline __m256i mm256_brotr_128( __m256i v, int c )
{ return _mm256_or_si256( _mm256_bsrli_epi128( v, c ),
_mm256_bslli_epi128( v, 16 - (c) ) );
}
static inline __m256i mm256_brotl_128( __m256i v, int c )
{ return _mm256_or_si256( _mm256_bslli_epi128( v, c ),
_mm256_bsrli_epi128( v, 16 - (c) ) );
}
// Rotate 256 bit vector v by c elements, use only for odd value rotations
#define mm256_rotr256_x32( v, c ) mm256_rotr256_x8( v, (c)>>2 )
#define mm256_rotl256_x32( v, c ) mm256_rotl256_x8( v, (c)>>2 )
#define mm256_rotr256_x16( v, c ) mm256_rotr256_x8( v, (c)>>1 )
#define mm256_rotl256_x16( v, c ) mm256_rotl256_x8( v, (c)>>1 )
//
// Rotate two 256 bit vectors as one 512 bit vector
// Fast but limited to 128 bit granularity
#define mm256_swap512_256(v1, v2) _mm256_permute2x128_si256( v1, v2, 0x4e )
#define mm256_rotr512_1x128(v1, v2) _mm256_permute2x128_si256( v1, v2, 0x39 )
#define mm256_rotl512_1x128(v1, v2) _mm256_permute2x128_si256( v1, v2, 0x93 )
// Much slower, for 64 and 32 bit granularity
#define mm256_rotr512_1x64(v1, v2) \
do { \
__m256i t; \
t = _mm256_or_si256( _mm256_srli_si256(v1,8), _mm256_slli_si256(v2,24) ); \
v2 = _mm256_or_si256( _mm256_srli_si256(v2,8), _mm256_slli_si256(v1,24) ); \
v1 = t; \
while (0);
#define mm256_rotl512_1x64(v1, v2) \
do { \
__m256i t; \
t = _mm256_or_si256( _mm256_slli_si256(v1,8), _mm256_srli_si256(v2,24) ); \
v2 = _mm256_or_si256( _mm256_slli_si256(v2,8), _mm256_srli_si256(v1,24) ); \
v1 = t; \
while (0);
#define mm256_rotr512_1x32(v1, v2) \
do { \
__m256i t; \
t = _mm256_or_si256( _mm256_srli_si256(v1,4), _mm256_slli_si256(v2,28) ); \
v2 = _mm256_or_si256( _mm256_srli_si256(v2,4), _mm256_slli_si256(v1,28) ); \
v1 = t; \
while (0);
#define mm256_rotl512_1x32(v1, v2) \
do { \
__m256i t; \
t = _mm256_or_si256( _mm256_slli_si256(v1,4), _mm256_srli_si256(v2,28) ); \
v2 = _mm256_or_si256( _mm256_slli_si256(v2,4), _mm256_srli_si256(v1,28) ); \
v1 = t; \
while (0);
// Byte granularity but even a bit slower
#define mm256_rotr512_x8( v1, v2, c ) \
do { \
__m256i t; \
t = _mm256_or_si256( _mm256_srli_epi64( v1, c ), \
_mm256_slli_epi64( v2, ( 32 - (c) ) ) ); \
v2 = _mm256_or_si256( _mm256_srli_epi64( v2, c ), \
_mm256_slli_epi64( v1, ( 32 - (c) ) ) ); \
v1 = t; \
while (0);
#define mm256_rotl512_x8( v1, v2, c ) \
do { \
__m256i t; \
t = _mm256_or_si256( _mm256_slli_epi64( v1, c ), \
_mm256_srli_epi64( v2, ( 32 - (c) ) ) ); \
v2 = _mm256_or_si256( _mm256_slli_epi64( v2, c ), \
_mm256_srli_epi64( v1, ( 32 - (c) ) ) ); \
v2 = t; \
while (0);
//
// Swap bytes in vector elements
static inline __m256i mm256_bswap_64( __m256i v )
{
return _mm256_shuffle_epi8( v, _mm256_set_epi8(
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07 ) );
}
static inline __m256i mm256_bswap_32( __m256i v )
{
return _mm256_shuffle_epi8( v, _mm256_set_epi8(
0x0c, 0x0d, 0x0e, 0x0f, 0x08, 0x09, 0x0a, 0x0b,
0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
0x0c, 0x0d, 0x0e, 0x0f, 0x08, 0x09, 0x0a, 0x0b,
0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03 ) );
}
static inline __m256i mm256_bswap_16( __m256i v )
{
return _mm256_shuffle_epi8( v, _mm256_set_epi8(
0x0e, 0x0f, 0x0c, 0x0d, 0x0a, 0x0b, 0x08, 0x09,
0x06, 0x07, 0x04, 0x05, 0x02, 0x03, 0x00, 0x01,
0x0e, 0x0f, 0x0c, 0x0d, 0x0a, 0x0b, 0x08, 0x09,
0x06, 0x07, 0x04, 0x05, 0x02, 0x03, 0x00, 0x01 ) );
}
// Pack/Unpack two 128 bit vectors into/from one 256 bit vector
// usefulness tbd
// __m128i hi, __m128i lo, returns __m256i
#define mm256_pack_2x128( hi, lo ) \
_mm256_inserti128_si256( _mm256_castsi128_si256( hi ), lo, 0 ) \
// __m128i hi, __m128i lo, __m256i src
#define mm256_unpack_2x128( hi, lo, src ) \
lo = _mm256_castsi256_si128( src ); \
hi = _mm256_castsi256_si128( mm256_swap_128( src ) );
// hi = _mm256_extracti128_si256( src, 1 );
// Pseudo parallel AES
// Probably noticeably slower than using pure 128 bit vectors
inline __m256i mm256_aesenc_2x128( __m256i x, __m256i k )
{
__m128i hi, lo, khi, klo;
mm256_unpack_2x128( hi, lo, x );
mm256_unpack_2x128( khi, klo, k );
lo = _mm_aesenc_si128( lo, klo );
hi = _mm_aesenc_si128( hi, khi );
return mm256_pack_2x128( hi, lo );
}
inline __m256i mm256_aesenc_nokey_2x128( __m256i x )
{
__m128i hi, lo;
mm256_unpack_2x128( hi, lo, x );
lo = _mm_aesenc_si128( lo, m128_zero );
hi = _mm_aesenc_si128( hi, m128_zero );
return mm256_pack_2x128( hi, lo );
}
#endif // AVX2
// Paired functions for interleaving and deinterleaving data for vector
// processing.
// Size is specfied in bits regardless of vector size to avoid pointer
// arithmetic confusion with different size vectors and be consistent with
// the function's name.
//
// Each function has 2 implementations, an optimized version that uses
// vector indexing and a slower version that uses pointers. The optimized
// version can only be used with 64 bit elements and only supports sizes
// of 256, 512 or 640 bits, 32, 64, and 80 bytes respectively.
//
// NOTE: Contrary to GCC documentation accessing vector elements using array
// indexes only works with 64 bit elements.
// Interleaving and deinterleaving of vectors of 32 bit elements
// must use the slower implementations that don't use vector indexing.
//
// All data must be aligned to 256 bits for AVX2, or 128 bits for AVX.
// Interleave source args and deinterleave destination args are not required
// to be contiguous in memory but it's more efficient if they are.
// Interleave source agrs may be the same actual arg repeated.
// 640 bit deinterleaving 4x64 using 256 bit AVX2 requires the
// destination buffers be defined with padding up to 768 bits for overrun
// space. Although overrun space use is non destructive it should not overlay
// useful data and should be ignored by the caller.
// SSE2 AVX
// interleave 4 arrays of 32 bit elements for 128 bit processing
// bit_len must be 256, 512 or 640 bits.
static inline void mm_interleave_4x32( void *dst, const void *src0,
const void *src1, const void *src2, const void *src3, int bit_len )
{
uint32_t *s0 = (uint32_t*)src0;
uint32_t *s1 = (uint32_t*)src1;
uint32_t *s2 = (uint32_t*)src2;
uint32_t *s3 = (uint32_t*)src3;
__m128i* d = (__m128i*)dst;
d[0] = _mm_set_epi32( s3[ 0], s2[ 0], s1[ 0], s0[ 0] );
d[1] = _mm_set_epi32( s3[ 1], s2[ 1], s1[ 1], s0[ 1] );
d[2] = _mm_set_epi32( s3[ 2], s2[ 2], s1[ 2], s0[ 2] );
d[3] = _mm_set_epi32( s3[ 3], s2[ 3], s1[ 3], s0[ 3] );
d[4] = _mm_set_epi32( s3[ 4], s2[ 4], s1[ 4], s0[ 4] );
d[5] = _mm_set_epi32( s3[ 5], s2[ 5], s1[ 5], s0[ 5] );
d[6] = _mm_set_epi32( s3[ 6], s2[ 6], s1[ 6], s0[ 6] );
d[7] = _mm_set_epi32( s3[ 7], s2[ 7], s1[ 7], s0[ 7] );
if ( bit_len <= 256 ) return;
d[ 8] = _mm_set_epi32( s3[ 8], s2[ 8], s1[ 8], s0[ 8] );
d[ 9] = _mm_set_epi32( s3[ 9], s2[ 9], s1[ 9], s0[ 9] );
d[10] = _mm_set_epi32( s3[10], s2[10], s1[10], s0[10] );
d[11] = _mm_set_epi32( s3[11], s2[11], s1[11], s0[11] );
d[12] = _mm_set_epi32( s3[12], s2[12], s1[12], s0[12] );
d[13] = _mm_set_epi32( s3[13], s2[13], s1[13], s0[13] );
d[14] = _mm_set_epi32( s3[14], s2[14], s1[14], s0[14] );
d[15] = _mm_set_epi32( s3[15], s2[15], s1[15], s0[15] );
if ( bit_len <= 512 ) return;
d[16] = _mm_set_epi32( s3[16], s2[16], s1[16], s0[16] );
d[17] = _mm_set_epi32( s3[17], s2[17], s1[17], s0[17] );
d[18] = _mm_set_epi32( s3[18], s2[18], s1[18], s0[18] );
d[19] = _mm_set_epi32( s3[19], s2[19], s1[19], s0[19] );
if ( bit_len <= 640 ) return;
d[20] = _mm_set_epi32( s3[20], s2[20], s1[20], s0[20] );
d[21] = _mm_set_epi32( s3[21], s2[21], s1[21], s0[21] );
d[22] = _mm_set_epi32( s3[22], s2[22], s1[22], s0[22] );
d[23] = _mm_set_epi32( s3[23], s2[23], s1[23], s0[23] );
d[24] = _mm_set_epi32( s3[24], s2[24], s1[24], s0[24] );
d[25] = _mm_set_epi32( s3[25], s2[25], s1[25], s0[25] );
d[26] = _mm_set_epi32( s3[26], s2[26], s1[26], s0[26] );
d[27] = _mm_set_epi32( s3[27], s2[27], s1[27], s0[27] );
d[28] = _mm_set_epi32( s3[28], s2[28], s1[28], s0[28] );
d[29] = _mm_set_epi32( s3[29], s2[29], s1[29], s0[29] );
d[30] = _mm_set_epi32( s3[30], s2[30], s1[30], s0[30] );
d[31] = _mm_set_epi32( s3[31], s2[31], s1[31], s0[31] );
// bit_len == 1024
}
// bit_len must be multiple of 32
static inline void mm_interleave_4x32x( void *dst, void *src0, void *src1,
void *src2, void *src3, int bit_len )
{
uint32_t *d = (uint32_t*)dst;
uint32_t *s0 = (uint32_t*)src0;
uint32_t *s1 = (uint32_t*)src1;
uint32_t *s2 = (uint32_t*)src2;
uint32_t *s3 = (uint32_t*)src3;
for ( int i = 0; i < bit_len >> 5; i++, d += 4 )
{
*d = *(s0+i);
*(d+1) = *(s1+i);
*(d+2) = *(s2+i);
*(d+3) = *(s3+i);
}
}
static inline void mm_deinterleave_4x32( void *dst0, void *dst1, void *dst2,
void *dst3, const void *src, int bit_len )
{
uint32_t *s = (uint32_t*)src;
__m128i* d0 = (__m128i*)dst0;
__m128i* d1 = (__m128i*)dst1;
__m128i* d2 = (__m128i*)dst2;
__m128i* d3 = (__m128i*)dst3;
d0[0] = _mm_set_epi32( s[12], s[ 8], s[ 4], s[ 0] );
d1[0] = _mm_set_epi32( s[13], s[ 9], s[ 5], s[ 1] );
d2[0] = _mm_set_epi32( s[14], s[10], s[ 6], s[ 2] );
d3[0] = _mm_set_epi32( s[15], s[11], s[ 7], s[ 3] );
d0[1] = _mm_set_epi32( s[28], s[24], s[20], s[16] );
d1[1] = _mm_set_epi32( s[29], s[25], s[21], s[17] );
d2[1] = _mm_set_epi32( s[30], s[26], s[22], s[18] );
d3[1] = _mm_set_epi32( s[31], s[27], s[23], s[19] );
if ( bit_len <= 256 ) return;
d0[2] = _mm_set_epi32( s[44], s[40], s[36], s[32] );
d1[2] = _mm_set_epi32( s[45], s[41], s[37], s[33] );
d2[2] = _mm_set_epi32( s[46], s[42], s[38], s[34] );
d3[2] = _mm_set_epi32( s[47], s[43], s[39], s[35] );
d0[3] = _mm_set_epi32( s[60], s[56], s[52], s[48] );
d1[3] = _mm_set_epi32( s[61], s[57], s[53], s[49] );
d2[3] = _mm_set_epi32( s[62], s[58], s[54], s[50] );
d3[3] = _mm_set_epi32( s[63], s[59], s[55], s[51] );
if ( bit_len <= 512 ) return;
d0[4] = _mm_set_epi32( s[76], s[72], s[68], s[64] );
d1[4] = _mm_set_epi32( s[77], s[73], s[69], s[65] );
d2[4] = _mm_set_epi32( s[78], s[74], s[70], s[66] );
d3[4] = _mm_set_epi32( s[79], s[75], s[71], s[67] );
if ( bit_len <= 640 ) return;
d0[5] = _mm_set_epi32( s[92], s[88], s[84], s[80] );
d1[5] = _mm_set_epi32( s[93], s[89], s[85], s[81] );
d2[5] = _mm_set_epi32( s[94], s[90], s[86], s[82] );
d3[5] = _mm_set_epi32( s[95], s[91], s[87], s[83] );
d0[6] = _mm_set_epi32( s[108], s[104], s[100], s[ 96] );
d1[6] = _mm_set_epi32( s[109], s[105], s[101], s[ 97] );
d2[6] = _mm_set_epi32( s[110], s[106], s[102], s[ 98] );
d3[6] = _mm_set_epi32( s[111], s[107], s[103], s[ 99] );
d0[7] = _mm_set_epi32( s[124], s[120], s[116], s[112] );
d1[7] = _mm_set_epi32( s[125], s[121], s[117], s[113] );
d2[7] = _mm_set_epi32( s[126], s[122], s[118], s[114] );
d3[7] = _mm_set_epi32( s[127], s[123], s[119], s[115] );
// bit_len == 1024
}
// deinterleave 4 arrays into individual buffers for scalarm processing
// bit_len must be multiple of 32
static inline void mm_deinterleave_4x32x( void *dst0, void *dst1, void *dst2,
void *dst3, const void *src, int bit_len )
{
uint32_t *s = (uint32_t*)src;
uint32_t *d0 = (uint32_t*)dst0;
uint32_t *d1 = (uint32_t*)dst1;
uint32_t *d2 = (uint32_t*)dst2;
uint32_t *d3 = (uint32_t*)dst3;
for ( int i = 0; i < bit_len >> 5; i++, s += 4 )
{
*(d0+i) = *s;
*(d1+i) = *(s+1);
*(d2+i) = *(s+2);
*(d3+i) = *(s+3);
}
}
#if defined (__AVX2__)
// Interleave 4 source buffers containing 64 bit data into the destination
// buffer. Only bit_len 256, 512, 640 & 1024 are supported.
static inline void mm256_interleave_4x64( void *dst, const void *src0,
const void *src1, const void *src2, const void *src3, int bit_len )
{
__m256i* d = (__m256i*)dst;
uint64_t *s0 = (uint64_t*)src0;
uint64_t *s1 = (uint64_t*)src1;
uint64_t *s2 = (uint64_t*)src2;
uint64_t *s3 = (uint64_t*)src3;
d[0] = _mm256_set_epi64x( s3[0], s2[0], s1[0], s0[0] );
d[1] = _mm256_set_epi64x( s3[1], s2[1], s1[1], s0[1] );
d[2] = _mm256_set_epi64x( s3[2], s2[2], s1[2], s0[2] );
d[3] = _mm256_set_epi64x( s3[3], s2[3], s1[3], s0[3] );
if ( bit_len <= 256 ) return;
d[4] = _mm256_set_epi64x( s3[4], s2[4], s1[4], s0[4] );
d[5] = _mm256_set_epi64x( s3[5], s2[5], s1[5], s0[5] );
d[6] = _mm256_set_epi64x( s3[6], s2[6], s1[6], s0[6] );
d[7] = _mm256_set_epi64x( s3[7], s2[7], s1[7], s0[7] );
if ( bit_len <= 512 ) return;
d[8] = _mm256_set_epi64x( s3[8], s2[8], s1[8], s0[8] );
d[9] = _mm256_set_epi64x( s3[9], s2[9], s1[9], s0[9] );
if ( bit_len <= 640 ) return;
d[10] = _mm256_set_epi64x( s3[10], s2[10], s1[10], s0[10] );
d[11] = _mm256_set_epi64x( s3[11], s2[11], s1[11], s0[11] );
d[12] = _mm256_set_epi64x( s3[12], s2[12], s1[12], s0[12] );
d[13] = _mm256_set_epi64x( s3[13], s2[13], s1[13], s0[13] );
d[14] = _mm256_set_epi64x( s3[14], s2[14], s1[14], s0[14] );
d[15] = _mm256_set_epi64x( s3[15], s2[15], s1[15], s0[15] );
// bit_len == 1024
}
// Slower version
// bit_len must be multiple of 64
static inline void mm256_interleave_4x64x( void *dst, void *src0, void *src1,
void *src2, void *src3, int bit_len )
{
uint64_t *d = (uint64_t*)dst;
uint64_t *s0 = (uint64_t*)src0;
uint64_t *s1 = (uint64_t*)src1;
uint64_t *s2 = (uint64_t*)src2;
uint64_t *s3 = (uint64_t*)src3;
for ( int i = 0; i < bit_len>>6; i++, d += 4 )
{
*d = *(s0+i);
*(d+1) = *(s1+i);
*(d+2) = *(s2+i);
*(d+3) = *(s3+i);
}
}
// Deinterleave 4 buffers of 64 bit data from the source buffer.
// bit_len must be 256, 512, 640 or 1024 bits.
// Requires overrun padding for 640 bit len.
static inline void mm256_deinterleave_4x64( void *dst0, void *dst1, void *dst2,
void *dst3, const void *src, int bit_len )
{
__m256i* d0 = (__m256i*)dst0;
__m256i* d1 = (__m256i*)dst1;
__m256i* d2 = (__m256i*)dst2;
__m256i* d3 = (__m256i*)dst3;
uint64_t* s = (uint64_t*)src;
d0[0] = _mm256_set_epi64x( s[12], s[ 8], s[ 4], s[ 0] );
d1[0] = _mm256_set_epi64x( s[13], s[ 9], s[ 5], s[ 1] );
d2[0] = _mm256_set_epi64x( s[14], s[10], s[ 6], s[ 2] );
d3[0] = _mm256_set_epi64x( s[15], s[11], s[ 7], s[ 3] );
if ( bit_len <= 256 ) return;
d0[1] = _mm256_set_epi64x( s[28], s[24], s[20], s[16] );
d1[1] = _mm256_set_epi64x( s[29], s[25], s[21], s[17] );
d2[1] = _mm256_set_epi64x( s[30], s[26], s[22], s[18] );
d3[1] = _mm256_set_epi64x( s[31], s[27], s[23], s[19] );
if ( bit_len <= 512 ) return;
if ( bit_len <= 640 )
{
// null change to overrun area
d0[2] = _mm256_set_epi64x( d0[2][3], d0[2][2], s[36], s[32] );
d1[2] = _mm256_set_epi64x( d1[2][3], d1[2][2], s[37], s[33] );
d2[2] = _mm256_set_epi64x( d2[2][3], d2[2][2], s[38], s[34] );
d3[2] = _mm256_set_epi64x( d3[2][3], d3[2][2], s[39], s[35] );
return;
}
d0[2] = _mm256_set_epi64x( s[44], s[40], s[36], s[32] );
d1[2] = _mm256_set_epi64x( s[45], s[41], s[37], s[33] );
d2[2] = _mm256_set_epi64x( s[46], s[42], s[38], s[34] );
d3[2] = _mm256_set_epi64x( s[47], s[43], s[39], s[35] );
d0[3] = _mm256_set_epi64x( s[60], s[56], s[52], s[48] );
d1[3] = _mm256_set_epi64x( s[61], s[57], s[53], s[49] );
d2[3] = _mm256_set_epi64x( s[62], s[58], s[54], s[50] );
d3[3] = _mm256_set_epi64x( s[63], s[59], s[55], s[51] );
// bit_len == 1024
}
// Slower version
// bit_len must be multiple 0f 64
static inline void mm256_deinterleave_4x64x( void *dst0, void *dst1,
void *dst2, void *dst3, void *src, int bit_len )
{
uint64_t *s = (uint64_t*)src;
uint64_t *d0 = (uint64_t*)dst0;
uint64_t *d1 = (uint64_t*)dst1;
uint64_t *d2 = (uint64_t*)dst2;
uint64_t *d3 = (uint64_t*)dst3;
for ( int i = 0; i < bit_len>>6; i++, s += 4 )
{
*(d0+i) = *s;
*(d1+i) = *(s+1);
*(d2+i) = *(s+2);
*(d3+i) = *(s+3);
}
}
// Interleave 8 source buffers containing 32 bit data into the destination
// vector
static inline void mm256_interleave_8x32( void *dst, const void *src0,
const void *src1, const void *src2, const void *src3, const void *src4,
const void *src5, const void *src6, const void *src7, int bit_len )
{
uint32_t *s0 = (uint32_t*)src0;
uint32_t *s1 = (uint32_t*)src1;
uint32_t *s2 = (uint32_t*)src2;
uint32_t *s3 = (uint32_t*)src3;
uint32_t *s4 = (uint32_t*)src4;
uint32_t *s5 = (uint32_t*)src5;
uint32_t *s6 = (uint32_t*)src6;
uint32_t *s7 = (uint32_t*)src7;
__m256i *d = (__m256i*)dst;
d[ 0] = _mm256_set_epi32( s7[0], s6[0], s5[0], s4[0],
s3[0], s2[0], s1[0], s0[0] );
d[ 1] = _mm256_set_epi32( s7[1], s6[1], s5[1], s4[1],
s3[1], s2[1], s1[1], s0[1] );
d[ 2] = _mm256_set_epi32( s7[2], s6[2], s5[2], s4[2],
s3[2], s2[2], s1[2], s0[2] );
d[ 3] = _mm256_set_epi32( s7[3], s6[3], s5[3], s4[3],
s3[3], s2[3], s1[3], s0[3] );
d[ 4] = _mm256_set_epi32( s7[4], s6[4], s5[4], s4[4],
s3[4], s2[4], s1[4], s0[4] );
d[ 5] = _mm256_set_epi32( s7[5], s6[5], s5[5], s4[5],
s3[5], s2[5], s1[5], s0[5] );
d[ 6] = _mm256_set_epi32( s7[6], s6[6], s5[6], s4[6],
s3[6], s2[6], s1[6], s0[6] );
d[ 7] = _mm256_set_epi32( s7[7], s6[7], s5[7], s4[7],
s3[7], s2[7], s1[7], s0[7] );
if ( bit_len <= 256 ) return;
d[ 8] = _mm256_set_epi32( s7[ 8], s6[ 8], s5[ 8], s4[ 8],
s3[ 8], s2[ 8], s1[ 8], s0[ 8] );
d[ 9] = _mm256_set_epi32( s7[ 9], s6[ 9], s5[ 9], s4[ 9],
s3[ 9], s2[ 9], s1[ 9], s0[ 9] );
d[10] = _mm256_set_epi32( s7[10], s6[10], s5[10], s4[10],
s3[10], s2[10], s1[10], s0[10] );
d[11] = _mm256_set_epi32( s7[11], s6[11], s5[11], s4[11],
s3[11], s2[11], s1[11], s0[11] );
d[12] = _mm256_set_epi32( s7[12], s6[12], s5[12], s4[12],
s3[12], s2[12], s1[12], s0[12] );
d[13] = _mm256_set_epi32( s7[13], s6[13], s5[13], s4[13],
s3[13], s2[13], s1[13], s0[13] );
d[14] = _mm256_set_epi32( s7[14], s6[14], s5[14], s4[14],
s3[14], s2[14], s1[14], s0[14] );
d[15] = _mm256_set_epi32( s7[15], s6[15], s5[15], s4[15],
s3[15], s2[15], s1[15], s0[15] );
if ( bit_len <= 512 ) return;
d[16] = _mm256_set_epi32( s7[16], s6[16], s5[16], s4[16],
s3[16], s2[16], s1[16], s0[16] );
d[17] = _mm256_set_epi32( s7[17], s6[17], s5[17], s4[17],
s3[17], s2[17], s1[17], s0[17] );
d[18] = _mm256_set_epi32( s7[18], s6[18], s5[18], s4[18],
s3[18], s2[18], s1[18], s0[18] );
d[19] = _mm256_set_epi32( s7[19], s6[19], s5[19], s4[19],
s3[19], s2[19], s1[19], s0[19] );
}
// probably obsolete with double pack 2x32->64, 4x64->256.
// Slower but it works with 32 bit data
// bit_len must be multiple of 32
static inline void mm256_interleave_8x32x( uint32_t *dst, uint32_t *src0,
uint32_t *src1, uint32_t *src2, uint32_t *src3, uint32_t *src4,
uint32_t *src5, uint32_t *src6, uint32_t *src7, int bit_len )
{
uint32_t *d = dst;;
for ( int i = 0; i < bit_len>>5; i++, d += 8 )
{
*d = *(src0+i);
*(d+1) = *(src1+i);
*(d+2) = *(src2+i);
*(d+3) = *(src3+i);
*(d+4) = *(src4+i);
*(d+5) = *(src5+i);
*(d+6) = *(src6+i);
*(d+7) = *(src7+i);
}
}
// Deinterleave 8 buffers of 32 bit data from the source buffer.
static inline void mm256_deinterleave_8x32( void *dst0, void *dst1, void *dst2,
void *dst3, void *dst4, void *dst5, void *dst6, void *dst7,
const void *src, int bit_len )
{
uint32_t *s = (uint32_t*)src;
__m256i* d0 = (__m256i*)dst0;
__m256i* d1 = (__m256i*)dst1;
__m256i* d2 = (__m256i*)dst2;
__m256i* d3 = (__m256i*)dst3;
__m256i* d4 = (__m256i*)dst4;
__m256i* d5 = (__m256i*)dst5;
__m256i* d6 = (__m256i*)dst6;
__m256i* d7 = (__m256i*)dst7;
d0[0] = _mm256_set_epi32( s[ 56], s[ 48], s[ 40], s[ 32],
s[ 24], s[ 16], s[ 8], s[ 0] );
d1[0] = _mm256_set_epi32( s[ 57], s[ 49], s[ 41], s[ 33],
s[ 25], s[ 17], s[ 9], s[ 1] );
d2[0] = _mm256_set_epi32( s[ 58], s[ 50], s[ 42], s[ 34],
s[ 26], s[ 18], s[ 10], s[ 2] );
d3[0] = _mm256_set_epi32( s[ 59], s[ 51], s[ 43], s[ 35],
s[ 27], s[ 19], s[ 11], s[ 3] );
d4[0] = _mm256_set_epi32( s[ 60], s[ 52], s[ 44], s[ 36],
s[ 28], s[ 20], s[ 12], s[ 4] );
d5[0] = _mm256_set_epi32( s[ 61], s[ 53], s[ 45], s[ 37],
s[ 29], s[ 21], s[ 13], s[ 5] );
d6[0] = _mm256_set_epi32( s[ 62], s[ 54], s[ 46], s[ 38],
s[ 30], s[ 22], s[ 14], s[ 6] );
d7[0] = _mm256_set_epi32( s[ 63], s[ 55], s[ 47], s[ 39],
s[ 31], s[ 23], s[ 15], s[ 7] );
if ( bit_len <= 256 ) return;
d0[1] = _mm256_set_epi32( s[120], s[112], s[104], s[ 96],
s[ 88], s[ 80], s[ 72], s[ 64] );
d1[1] = _mm256_set_epi32( s[121], s[113], s[105], s[ 97],
s[ 89], s[ 81], s[ 73], s[ 65] );
d2[1] = _mm256_set_epi32( s[122], s[114], s[106], s[ 98],
s[ 90], s[ 82], s[ 74], s[ 66]);
d3[1] = _mm256_set_epi32( s[123], s[115], s[107], s[ 99],
s[ 91], s[ 83], s[ 75], s[ 67] );
d4[1] = _mm256_set_epi32( s[124], s[116], s[108], s[100],
s[ 92], s[ 84], s[ 76], s[ 68] );
d5[1] = _mm256_set_epi32( s[125], s[117], s[109], s[101],
s[ 93], s[ 85], s[ 77], s[ 69] );
d6[1] = _mm256_set_epi32( s[126], s[118], s[110], s[102],
s[ 94], s[ 86], s[ 78], s[ 70] );
d7[1] = _mm256_set_epi32( s[127], s[119], s[111], s[103],
s[ 95], s[ 87], s[ 79], s[ 71] );
if ( bit_len <= 512 ) return;
// null change for overrun space, vector indexing doesn't work for
// 32 bit data
uint32_t *d = ((uint32_t*)d0) + 8;
d0[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[152], s[144], s[136], s[128] );
d = ((uint32_t*)d1) + 8;
d1[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[153], s[145], s[137], s[129] );
d = ((uint32_t*)d2) + 8;
d2[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[154], s[146], s[138], s[130]);
d = ((uint32_t*)d3) + 8;
d3[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[155], s[147], s[139], s[131] );
d = ((uint32_t*)d4) + 8;
d4[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[156], s[148], s[140], s[132] );
d = ((uint32_t*)d5) + 8;
d5[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[157], s[149], s[141], s[133] );
d = ((uint32_t*)d6) + 8;
d6[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[158], s[150], s[142], s[134] );
d = ((uint32_t*)d7) + 8;
d7[2] = _mm256_set_epi32( *(d+7), *(d+6), *(d+5), *(d+4),
s[159], s[151], s[143], s[135] );
}
// Deinterleave 8 arrays into indivdual buffers for scalar processing
// bit_len must be multiple of 32
static inline void mm256_deinterleave_8x32x( uint32_t *dst0, uint32_t *dst1,
uint32_t *dst2,uint32_t *dst3, uint32_t *dst4, uint32_t *dst5,
uint32_t *dst6,uint32_t *dst7,uint32_t *src, int bit_len )
{
uint32_t *s = src;
for ( int i = 0; i < bit_len>>5; i++, s += 8 )
{
*(dst0+i) = *( s );
*(dst1+i) = *( s + 1 );
*(dst2+i) = *( s + 2 );
*(dst3+i) = *( s + 3 );
*(dst4+i) = *( s + 4 );
*(dst5+i) = *( s + 5 );
*(dst6+i) = *( s + 6 );
*(dst7+i) = *( s + 7 );
}
}
// Can't do it in place
static inline void mm256_reinterleave_4x64( void *dst, void *src, int bit_len )
{
__m256i* d = (__m256i*)dst;
uint32_t *s = (uint32_t*)src;
d[0] = _mm256_set_epi32( s[7], s[3], s[6], s[2], s[5], s[1], s[4], s[0] );
d[1] = _mm256_set_epi32( s[15],s[11],s[14],s[10],s[13],s[9],s[12], s[8] );
d[2] = _mm256_set_epi32( s[23],s[19],s[22],s[18],s[21],s[17],s[20],s[16] );
d[3] = _mm256_set_epi32( s[31],s[27],s[30],s[26],s[29],s[25],s[28],s[24] );
if ( bit_len <= 256 ) return;
d[4] = _mm256_set_epi32( s[39],s[35],s[38],s[34],s[37],s[33],s[36],s[32] );
d[5] = _mm256_set_epi32( s[47],s[43],s[46],s[42],s[45],s[41],s[44],s[40] );
d[6] = _mm256_set_epi32( s[55],s[51],s[54],s[50],s[53],s[49],s[52],s[48] );
d[7] = _mm256_set_epi32( s[63],s[59],s[62],s[58],s[61],s[57],s[60],s[56] );
if ( bit_len <= 512 ) return;
d[8] = _mm256_set_epi32( s[71],s[67],s[70],s[66],s[69],s[65],s[68],s[64] );
d[9] = _mm256_set_epi32( s[79],s[75],s[78],s[74],s[77],s[73],s[76],s[72] );
if ( bit_len <= 640 ) return;
d[10] = _mm256_set_epi32(s[87],s[83],s[86],s[82],s[85],s[81],s[84],s[80]);
d[11] = _mm256_set_epi32(s[95],s[91],s[94],s[90],s[93],s[89],s[92],s[88]);
d[12] = _mm256_set_epi32(s[103],s[99],s[102],s[98],s[101],s[97],s[100],s[96]);
d[13] = _mm256_set_epi32(s[111],s[107],s[110],s[106],s[109],s[105],s[108],s[104]);
d[14] = _mm256_set_epi32(s[119],s[115],s[118],s[114],s[117],s[113],s[116],s[112]);
d[15] = _mm256_set_epi32(s[127],s[123],s[126],s[122],s[125],s[121],s[124],s[120]);
// bit_len == 1024
}
// likely of no use.
// convert 4x32 byte (128 bit) vectors to 4x64 (256 bit) vectors for AVX2
// bit_len must be multiple of 64
// broken
static inline void mm256_reinterleave_4x64x( uint64_t *dst, uint32_t *src,
int bit_len )
{
uint32_t *d = (uint32_t*)dst;
uint32_t *s = (uint32_t*)src;
for ( int i = 0; i < bit_len >> 5; i += 8 )
{
*( d + i ) = *( s + i ); // 0 <- 0 8 <- 8
*( d + i + 1 ) = *( s + i + 4 ); // 1 <- 4 9 <- 12
*( d + i + 2 ) = *( s + i + 1 ); // 2 <- 1 10 <- 9
*( d + i + 3 ) = *( s + i + 5 ); // 3 <- 5 11 <- 13
*( d + i + 4 ) = *( s + i + 2 ); // 4 <- 2 12 <- 10
*( d + i + 5 ) = *( s + i + 6 ); // 5 <- 6 13 <- 14
*( d + i + 6 ) = *( s + i + 3 ); // 6 <- 3 14 <- 11
*( d + i + 7 ) = *( s + i + 7 ); // 7 <- 7 15 <- 15
}
}
// convert 4x64 byte (256 bit) vectors to 4x32 (128 bit) vectors for AVX
// bit_len must be multiple of 64
static inline void mm256_reinterleave_4x32( void *dst, void *src, int bit_len )
{
__m256i *d = (__m256i*)dst;
uint32_t *s = (uint32_t*)src;
d[0] = _mm256_set_epi32( s[ 7],s[ 5],s[ 3],s[ 1],s[ 6],s[ 4],s[ 2],s[ 0] );
d[1] = _mm256_set_epi32( s[15],s[13],s[11],s[ 9],s[14],s[12],s[10],s[ 8] );
d[2] = _mm256_set_epi32( s[23],s[21],s[19],s[17],s[22],s[20],s[18],s[16] );
d[3] = _mm256_set_epi32( s[31],s[29],s[27],s[25],s[30],s[28],s[26],s[24] );
if ( bit_len <= 256 ) return;
d[4] = _mm256_set_epi32( s[39],s[37],s[35],s[33],s[38],s[36],s[34],s[32] );
d[5] = _mm256_set_epi32( s[47],s[45],s[43],s[41],s[46],s[44],s[42],s[40] );
d[6] = _mm256_set_epi32( s[55],s[53],s[51],s[49],s[54],s[52],s[50],s[48] );
d[7] = _mm256_set_epi32( s[63],s[61],s[59],s[57],s[62],s[60],s[58],s[56] );
if ( bit_len <= 512 ) return;
d[8] = _mm256_set_epi32( s[71],s[69],s[67],s[65],s[70],s[68],s[66],s[64] );
d[9] = _mm256_set_epi32( s[79],s[77],s[75],s[73],s[78],s[76],s[74],s[72] );
if ( bit_len <= 640 ) return;
d[10] = _mm256_set_epi32( s[87],s[85],s[83],s[81],s[86],s[84],s[82],s[80] );
d[11] = _mm256_set_epi32( s[95],s[93],s[91],s[89],s[94],s[92],s[90],s[88] );
d[12] = _mm256_set_epi32( s[103],s[101],s[99],s[97],s[102],s[100],s[98],s[96] );
d[13] = _mm256_set_epi32( s[111],s[109],s[107],s[105],s[110],s[108],s[106],s[104] );
d[14] = _mm256_set_epi32( s[119],s[117],s[115],s[113],s[118],s[116],s[114],s[112] );
d[15] = _mm256_set_epi32( s[127],s[125],s[123],s[121],s[126],s[124],s[122],s[120] );
// bit_len == 1024
}
static inline void mm256_interleave_2x128( void *dst, void *src0, void *src1,
int bit_len )
{
__m256i *d = (__m256i*)dst;
uint64_t *s0 = (uint64_t*)src0;
uint64_t *s1 = (uint64_t*)src1;
d[0] = _mm256_set_epi64x( s1[ 1], s1[ 0], s0[ 1], s0[ 0] );
d[1] = _mm256_set_epi64x( s1[ 3], s1[ 2], s0[ 3], s0[ 2] );
if ( bit_len <= 256 ) return;
d[2] = _mm256_set_epi64x( s1[ 5], s1[ 4], s0[ 5], s0[ 4] );
d[3] = _mm256_set_epi64x( s1[ 7], s1[ 6], s0[ 7], s0[ 6] );
if ( bit_len <= 512 ) return;
d[4] = _mm256_set_epi64x( s1[ 9], s1[ 8], s0[ 9], s0[ 8] );
if ( bit_len <= 640 ) return;
d[5] = _mm256_set_epi64x( s1[11], s1[10], s0[11], s0[10] );
d[6] = _mm256_set_epi64x( s1[13], s1[12], s0[13], s0[12] );
d[7] = _mm256_set_epi64x( s1[15], s1[14], s0[15], s0[14] );
// bit_len == 1024
}
static inline void mm256_deinterleave_2x128( void *dst0, void *dst1, void *src,
int bit_len )
{
uint64_t *s = (uint64_t*)src;
__m256i *d0 = (__m256i*)dst0;
__m256i *d1 = (__m256i*)dst1;
d0[0] = _mm256_set_epi64x( s[ 5], s[4], s[ 1], s[ 0] );
d1[0] = _mm256_set_epi64x( s[ 7], s[6], s[ 3], s[ 2] );
if ( bit_len <= 256 ) return;
d0[1] = _mm256_set_epi64x( s[13], s[12], s[ 9], s[ 8] );
d1[1] = _mm256_set_epi64x( s[15], s[14], s[11], s[10] );
if ( bit_len <= 512 ) return;
if ( bit_len <= 640 )
{
d0[2] = _mm256_set_epi64x( d0[2][3], d0[2][2], s[17], s[16] );
d1[2] = _mm256_set_epi64x( d1[2][3], d1[2][2], s[19], s[18] );
return;
}
d0[2] = _mm256_set_epi64x( s[21], s[20], s[17], s[16] );
d1[2] = _mm256_set_epi64x( s[23], s[22], s[19], s[18] );
d0[3] = _mm256_set_epi64x( s[29], s[28], s[25], s[24] );
d1[3] = _mm256_set_epi64x( s[31], s[30], s[27], s[26] );
// bit_len == 1024
}
// not used
static inline void mm_reinterleave_4x32( void *dst, void *src, int bit_len )
{
uint32_t *d = (uint32_t*)dst;
uint32_t *s = (uint32_t*)src;
for ( int i = 0; i < bit_len >> 5; i +=8 )
{
*( d + i ) = *( s + i );
*( d + i + 1 ) = *( s + i + 2 );
*( d + i + 2 ) = *( s + i + 4 );
*( d + i + 3 ) = *( s + i + 6 );
*( d + i + 4 ) = *( s + i + 1 );
*( d + i + 5 ) = *( s + i + 3 );
*( d + i + 6 ) = *( s + i + 5 );
*( d + i + 7 ) = *( s + i + 7 );
}
}
#endif // __AVX2__
#endif // AVXDEFS_H__