Files
cpuminer-opt-gpu/algo/sha/sha256-hash.h
Jay D Dee 66191db93c v25.4
2025-06-20 20:31:41 -04:00

213 lines
8.8 KiB
C

#ifndef SHA256_HASH_H__
#define SHA256_HASH_H__ 1
#include <stddef.h>
#include "simd-utils.h"
#include "cpuminer-config.h"
static const uint32_t SHA256_IV[8];
#if defined(__x86_64__) && defined(__SHA__)
typedef struct
{
unsigned char buf[64];
uint32_t state[8];
uint64_t count;
} sha256_context __attribute__((aligned(64)));
void sha256_full( void *hash, const void *data, size_t len );
void sha256_update( sha256_context *ctx, const void *data, size_t len );
void sha256_final( sha256_context *ctx, void *hash );
void sha256_ctx_init( sha256_context *ctx );
void sha256_x86_sha_transform_le( uint32_t *state_out, const void *input,
const uint32_t *state_in );
void sha256_x86_sha_transform_be( uint32_t *state_out, const void *input,
const uint32_t *state_in );
// 2 way serial with interleaved instructions
void sha256_x86_x2sha_transform_le( uint32_t *out_X, uint32_t*out_Y,
const void *msg_X, const void *msg_Y,
const uint32_t *in_X, const uint32_t *in_Y );
void sha256_x86_x2sha_transform_be( uint32_t *out_X, uint32_t*out_Y,
const void *msg_X, const void *msg_Y,
const uint32_t *in_X, const uint32_t *in_Y );
void sha256_x86_sha_prehash_3rounds( uint32_t *ostate, const void *msg,
uint32_t *sstate, const uint32_t *istate );
void sha256_x86_x2sha_final_rounds( uint32_t *state_out_X, uint32_t *state_out_Y,
const void *msg_X, const void *msg_Y,
const uint32_t *state_mid_X, const uint32_t *state_mid_Y,
const uint32_t *state_save_X, const uint32_t *state_save_Y );
// generic API
#define sha256_transform_le sha256_x86_sha_transform_le
#define sha256_transform_be sha256_x86_sha_transform_be
#define sha256_2x_transform_le sha256_x86_x2sha_transform_le
#define sha256_2x_transform_be sha256_x86_x2sha_transform_be
#define sha256_prehash_3rounds sha256_x86_sha_prehash_3rounds
#define sha256_2x_final_rounds sha256_x86_x2sha_final_rounds
#elif defined(__ARM_NEON) && defined(__ARM_FEATURE_SHA2)
// SHA-256 AArch64 with NEON & SHA2
typedef struct
{
unsigned char buf[64];
uint32_t state[8];
uint64_t count;
} sha256_context __attribute__((aligned(64)));
void sha256_full( void *hash, const void *data, size_t len );
void sha256_update( sha256_context *ctx, const void *data, size_t len );
void sha256_final( sha256_context *ctx, void *hash );
void sha256_ctx_init( sha256_context *ctx );
void sha256_neon_sha_transform_be( uint32_t *state_out, const void *input,
const uint32_t *state_in );
void sha256_neon_sha_transform_le( uint32_t *state_out, const void *input,
const uint32_t *state_in );
void sha256_neon_x2sha_transform_le( uint32_t *out_X, uint32_t*out_Y,
const void *msg_X, const void *msg_Y,
const uint32_t *in_X, const uint32_t *in_Y );
void sha256_neon_x2sha_transform_be( uint32_t *out_X, uint32_t*out_Y,
const void *msg_X, const void *msg_Y,
const uint32_t *in_X, const uint32_t *in_Y );
void sha256_neon_sha_prehash_3rounds( uint32_t *ostate, const void *msg,
uint32_t *sstate, const uint32_t *istate );
void sha256_neon_x2sha_final_rounds( uint32_t *state_out_X,
uint32_t *state_out_Y, const void *msg_X, const void *msg_Y,
const uint32_t *state_mid_X, const uint32_t *state_mid_Y,
const uint32_t *state_save_X, const uint32_t *state_save_Y );
// generic API
#define sha256_transform_le sha256_neon_sha_transform_le
#define sha256_transform_be sha256_neon_sha_transform_be
#define sha256_2x_transform_le sha256_neon_x2sha_transform_le
#define sha256_2x_transform_be sha256_neon_x2sha_transform_be
#define sha256_prehash_3rounds sha256_neon_sha_prehash_3rounds
#define sha256_2x_final_rounds sha256_neon_x2sha_final_rounds
#else
// without HW acceleration...
#include "sph_sha2.h"
#define sha256_context sph_sha256_context
#define sha256_full sph_sha256_full
#define sha256_ctx_init sph_sha256_init
#define sha256_update sph_sha256
#define sha256_final sph_sha256_close
#define sha256_transform_le sph_sha256_transform_le
#define sha256_transform_be sph_sha256_transform_be
#define sha256_prehash_3rounds sph_sha256_prehash_3rounds
#endif
#if defined(SIMD512)
// SHA-256 16 way x86_64
typedef struct
{
__m512i buf[64>>2];
__m512i val[8];
uint32_t count_high, count_low;
} sha256_16x32_context __attribute__ ((aligned (128)));
void sha256_16x32_init( sha256_16x32_context *sc );
void sha256_16x32_update( sha256_16x32_context *sc, const void *data, size_t len );
void sha256_16x32_close( sha256_16x32_context *sc, void *dst );
void sha256_16x32_full( void *dst, const void *data, size_t len );
void sha256_16x32_transform_le( __m512i *state_out, const __m512i *data,
const __m512i *state_in );
void sha256_16x32_transform_be( __m512i *state_out, const __m512i *data,
const __m512i *state_in );
void sha256_16x32_prehash_3rounds( __m512i *state_mid, __m512i *X,
const __m512i *W, const __m512i *state_in );
void sha256_16x32_final_rounds( __m512i *state_out, const __m512i *data,
const __m512i *state_in, const __m512i *state_mid, const __m512i *X );
int sha256_16x32_transform_le_short( __m512i *state_out, const __m512i *data,
const __m512i *state_in, const uint32_t *target );
#define sha256_16way_context sha256_16x32_context
#define sha256_16way_init sha256_16x32_init
#define sha256_16way_update sha256_16x32_update
#define sha256_16way_close sha256_16x32_close
#define sha256_16way_full sha256_16x32_full
#define sha256_16way_transform_le sha256_16x32_transform_le
#define sha256_16way_transform_be sha256_16x32_transform_be
#define sha256_16way_prehash_3rounds sha256_16x32_prehash_3rounds
#define sha256_16way_final_rounds sha256_16x32_final_rounds
#define sha256_16way_transform_le_short sha256_16x32_transform_le_short
#endif // AVX512
#if defined (__AVX2__)
// SHA-256 8 way x86_64
typedef struct
{
__m256i buf[64>>2];
__m256i val[8];
uint32_t count_high, count_low;
} sha256_8x32_context __attribute__ ((aligned (64)));
void sha256_8x32_init( sha256_8x32_context *sc );
void sha256_8x32_update( sha256_8x32_context *sc, const void *data, size_t len );
void sha256_8x32_close( sha256_8x32_context *sc, void *dst );
void sha256_8x32_full( void *dst, const void *data, size_t len );
void sha256_8x32_transform_le( __m256i *state_out, const __m256i *data,
const __m256i *state_in );
void sha256_8x32_transform_be( __m256i *state_out, const __m256i *data,
const __m256i *state_in );
void sha256_8x32_prehash_3rounds( __m256i *state_mid, __m256i *X,
const __m256i *W, const __m256i *state_in );
void sha256_8x32_final_rounds( __m256i *state_out, const __m256i *data,
const __m256i *state_in, const __m256i *state_mid, const __m256i *X );
int sha256_8x32_transform_le_short( __m256i *state_out, const __m256i *data,
const __m256i *state_in, const uint32_t *target );
#endif // AVX2
#if defined(__SSE2__) || defined(__ARM_NEON)
// SHA-256 4 way x86_64 with SSE2 or AArch64 with NEON
typedef struct
{
v128_t buf[64>>2];
v128_t val[8];
uint32_t count_high, count_low;
} sha256_4x32_context __attribute__ ((aligned (32)));
void sha256_4x32_init( sha256_4x32_context *sc );
void sha256_4x32_update( sha256_4x32_context *sc, const void *data,
size_t len );
void sha256_4x32_close( sha256_4x32_context *sc, void *dst );
void sha256_4x32_full( void *dst, const void *data, size_t len );
void sha256_4x32_transform_le( v128_t *state_out, const v128_t *data,
const v128_t *state_in );
void sha256_4x32_transform_be( v128_t *state_out, const v128_t *data,
const v128_t *state_in );
void sha256_4x32_prehash_3rounds( v128_t *state_mid, v128_t *X,
const v128_t *W, const v128_t *state_in );
void sha256_4x32_final_rounds( v128_t *state_out, const v128_t *data,
const v128_t *state_in, const v128_t *state_mid, const v128_t *X );
int sha256_4x32_transform_le_short( v128_t *state_out, const v128_t *data,
const v128_t *state_in, const uint32_t *target );
#endif // SSE2 || NEON
#endif // SHA256_HASH_H__