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cpuminer-opt-gpu/algo/argon2d/blake2/blamka-round-opt.h
Jay D Dee 042d13d1e1 v24.2
2024-05-20 23:08:50 -04:00

429 lines
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C

/*
* Argon2 reference source code package - reference C implementations
*
* Copyright 2015
* Daniel Dinu, Dmitry Khovratovich, Jean-Philippe Aumasson, and Samuel Neves
*
* You may use this work under the terms of a Creative Commons CC0 1.0
* License/Waiver or the Apache Public License 2.0, at your option. The terms of
* these licenses can be found at:
*
* - CC0 1.0 Universal : http://creativecommons.org/publicdomain/zero/1.0
* - Apache 2.0 : http://www.apache.org/licenses/LICENSE-2.0
*
* You should have received a copy of both of these licenses along with this
* software. If not, they may be obtained at the above URLs.
*/
#ifndef BLAKE_ROUND_MKA_OPT_H
#define BLAKE_ROUND_MKA_OPT_H
#include "blake2-impl.h"
#include "simd-utils.h"
#if !defined(SIMD512)
#if !defined(__AVX2__)
static BLAKE2_INLINE v128_t fBlaMka(v128_t x, v128_t y)
{
const v128u64_t z = v128_mulw32( x, y );
return (v128u32_t)v128_add64( v128_add64( (v128u64_t)x, (v128u64_t)y ),
v128_add64( z, z ) );
}
#define G1( A0, B0, C0, D0, A1, B1, C1, D1 ) \
{ \
A0 = fBlaMka( A0, B0 ); \
A1 = fBlaMka( A1, B1 ); \
D0 = v128_xor( D0, A0 ); \
D1 = v128_xor( D1, A1 ); \
D0 = v128_ror64( D0, 32 ); \
D1 = v128_ror64( D1, 32 ); \
C0 = fBlaMka( C0, D0 ); \
C1 = fBlaMka( C1, D1 ); \
B0 = v128_xor( B0, C0 ); \
B1 = v128_xor( B1, C1 ); \
B0 = v128_ror64( B0, 24 ); \
B1 = v128_ror64( B1, 24 ); \
}
#define G2( A0, B0, C0, D0, A1, B1, C1, D1 ) \
{ \
A0 = fBlaMka( A0, B0 ); \
A1 = fBlaMka( A1, B1 ); \
D0 = v128_xor( D0, A0 ); \
D1 = v128_xor( D1, A1 ); \
D0 = v128_ror64( D0, 16 ); \
D1 = v128_ror64( D1, 16 ); \
C0 = fBlaMka( C0, D0 ); \
C1 = fBlaMka( C1, D1 ); \
B0 = v128_xor( B0, C0 ); \
B1 = v128_xor( B1, C1 ); \
B0 = v128_ror64( B0, 63 ); \
B1 = v128_ror64( B1, 63 ); \
}
#if defined(__SSSE3__) || defined(__ARM_NEON)
#define DIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
v128_t t0 = v128_alignr8(B1, B0, 8); \
v128_t t1 = v128_alignr8(B0, B1, 8); \
B0 = t0; \
B1 = t1; \
\
t0 = C0; \
C0 = C1; \
C1 = t0; \
\
t0 = v128_alignr8(D1, D0, 8); \
t1 = v128_alignr8(D0, D1, 8); \
D0 = t1; \
D1 = t0; \
} while ((void)0, 0)
#define UNDIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
v128_t t0 = v128_alignr8(B0, B1, 8); \
v128_t t1 = v128_alignr8(B1, B0, 8); \
B0 = t0; \
B1 = t1; \
\
t0 = C0; \
C0 = C1; \
C1 = t0; \
\
t0 = v128_alignr8(D0, D1, 8); \
t1 = v128_alignr8(D1, D0, 8); \
D0 = t1; \
D1 = t0; \
} while ((void)0, 0)
#else /* SSE2 */
#define DIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
v128_t t0 = D0; \
v128_t t1 = B0; \
D0 = C0; \
C0 = C1; \
C1 = D0; \
D0 = v128_unpackhi64(D1, v128_unpacklo64(t0, t0)); \
D1 = v128_unpackhi64(t0, v128_unpacklo64(D1, D1)); \
B0 = v128_unpackhi64(B0, v128_unpacklo64(B1, B1)); \
B1 = v128_unpackhi64(B1, v128_unpacklo64(t1, t1)); \
} while ((void)0, 0)
#define UNDIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
v128_t t0, t1; \
t0 = C0; \
C0 = C1; \
C1 = t0; \
t0 = B0; \
t1 = D0; \
B0 = v128_unpackhi64(B1, v128_unpacklo64(B0, B0)); \
B1 = v128_unpackhi64(t0, v128_unpacklo64(B1, B1)); \
D0 = v128_unpackhi64(D0, v128_unpacklo64(D1, D1)); \
D1 = v128_unpackhi64(D1, v128_unpacklo64(t1, t1)); \
} while ((void)0, 0)
#endif
#define BLAKE2_ROUND(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
G1(A0, B0, C0, D0, A1, B1, C1, D1); \
G2(A0, B0, C0, D0, A1, B1, C1, D1); \
\
DIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1); \
\
G1(A0, B0, C0, D0, A1, B1, C1, D1); \
G2(A0, B0, C0, D0, A1, B1, C1, D1); \
\
UNDIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1); \
} while ((void)0, 0)
#else /* __AVX2__ */
#include <immintrin.h>
#define rotr32( x ) mm256_ror_64( x, 32 )
#define rotr24( x ) mm256_ror_64( x, 24 )
#define rotr16( x ) mm256_ror_64( x, 16 )
#define rotr63( x ) mm256_rol_64( x, 1 )
//#define rotr32(x) _mm256_shuffle_epi32(x, _MM_SHUFFLE(2, 3, 0, 1))
//#define rotr24(x) _mm256_shuffle_epi8(x, _mm256_setr_epi8(3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10, 3, 4, 5, 6, 7, 0, 1, 2, 11, 12, 13, 14, 15, 8, 9, 10))
//#define rotr16(x) _mm256_shuffle_epi8(x, _mm256_setr_epi8(2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9, 2, 3, 4, 5, 6, 7, 0, 1, 10, 11, 12, 13, 14, 15, 8, 9))
//#define rotr63(x) _mm256_xor_si256(_mm256_srli_epi64((x), 63), _mm256_add_epi64((x), (x)))
#define G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i ml0, ml1; \
ml0 = _mm256_mul_epu32(A0, B0); \
ml1 = _mm256_mul_epu32(A1, B1); \
ml0 = _mm256_add_epi64(ml0, ml0); \
ml1 = _mm256_add_epi64(ml1, ml1); \
A0 = _mm256_add_epi64(A0, _mm256_add_epi64(B0, ml0)); \
A1 = _mm256_add_epi64(A1, _mm256_add_epi64(B1, ml1)); \
D0 = _mm256_xor_si256(D0, A0); \
D1 = _mm256_xor_si256(D1, A1); \
D0 = rotr32(D0); \
D1 = rotr32(D1); \
ml0 = _mm256_mul_epu32(C0, D0); \
ml1 = _mm256_mul_epu32(C1, D1); \
ml0 = _mm256_add_epi64(ml0, ml0); \
ml1 = _mm256_add_epi64(ml1, ml1); \
C0 = _mm256_add_epi64(C0, _mm256_add_epi64(D0, ml0)); \
C1 = _mm256_add_epi64(C1, _mm256_add_epi64(D1, ml1)); \
B0 = _mm256_xor_si256(B0, C0); \
B1 = _mm256_xor_si256(B1, C1); \
B0 = rotr24(B0); \
B1 = rotr24(B1); \
} while((void)0, 0);
#define G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i ml0, ml1; \
ml0 = _mm256_mul_epu32(A0, B0); \
ml1 = _mm256_mul_epu32(A1, B1); \
ml0 = _mm256_add_epi64(ml0, ml0); \
ml1 = _mm256_add_epi64(ml1, ml1); \
A0 = _mm256_add_epi64(A0, _mm256_add_epi64(B0, ml0)); \
A1 = _mm256_add_epi64(A1, _mm256_add_epi64(B1, ml1)); \
D0 = _mm256_xor_si256(D0, A0); \
D1 = _mm256_xor_si256(D1, A1); \
D0 = rotr16(D0); \
D1 = rotr16(D1); \
ml0 = _mm256_mul_epu32(C0, D0); \
ml1 = _mm256_mul_epu32(C1, D1); \
ml0 = _mm256_add_epi64(ml0, ml0); \
ml1 = _mm256_add_epi64(ml1, ml1); \
C0 = _mm256_add_epi64(C0, _mm256_add_epi64(D0, ml0)); \
C1 = _mm256_add_epi64(C1, _mm256_add_epi64(D1, ml1)); \
B0 = _mm256_xor_si256(B0, C0); \
B1 = _mm256_xor_si256(B1, C1); \
B0 = rotr63(B0); \
B1 = rotr63(B1); \
} while((void)0, 0);
#define DIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
B0 = _mm256_permute4x64_epi64(B0, _MM_SHUFFLE(0, 3, 2, 1)); \
C0 = _mm256_permute4x64_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
D0 = _mm256_permute4x64_epi64(D0, _MM_SHUFFLE(2, 1, 0, 3)); \
\
B1 = _mm256_permute4x64_epi64(B1, _MM_SHUFFLE(0, 3, 2, 1)); \
C1 = _mm256_permute4x64_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
D1 = _mm256_permute4x64_epi64(D1, _MM_SHUFFLE(2, 1, 0, 3)); \
} while((void)0, 0);
#define DIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i tmp1 = _mm256_blend_epi32(B0, B1, 0xCC); \
__m256i tmp2 = _mm256_blend_epi32(B0, B1, 0x33); \
B1 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
tmp1 = C0; \
B0 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
C0 = C1; \
tmp2 = _mm256_blend_epi32(D0, D1, 0x33); \
C1 = tmp1; \
tmp1 = _mm256_blend_epi32(D0, D1, 0xCC); \
D1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
D0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
} while(0);
#define UNDIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
B0 = _mm256_permute4x64_epi64(B0, _MM_SHUFFLE(2, 1, 0, 3)); \
C0 = _mm256_permute4x64_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
D0 = _mm256_permute4x64_epi64(D0, _MM_SHUFFLE(0, 3, 2, 1)); \
\
B1 = _mm256_permute4x64_epi64(B1, _MM_SHUFFLE(2, 1, 0, 3)); \
C1 = _mm256_permute4x64_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
D1 = _mm256_permute4x64_epi64(D1, _MM_SHUFFLE(0, 3, 2, 1)); \
} while((void)0, 0);
#define UNDIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
__m256i tmp1 = _mm256_blend_epi32(B0, B1, 0xCC); \
__m256i tmp2 = _mm256_blend_epi32(B0, B1, 0x33); \
B0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
tmp1 = C0; \
B1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
C0 = C1; \
tmp2 = _mm256_blend_epi32(D0, D1, 0xCC); \
C1 = tmp1; \
tmp1 = _mm256_blend_epi32(D0, D1, 0x33); \
D1 = _mm256_permute4x64_epi64(tmp2, _MM_SHUFFLE(2,3,0,1)); \
D0 = _mm256_permute4x64_epi64(tmp1, _MM_SHUFFLE(2,3,0,1)); \
} while((void)0, 0);
#define BLAKE2_ROUND_1(A0, A1, B0, B1, C0, C1, D0, D1) \
do{ \
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
DIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
\
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
UNDIAGONALIZE_1(A0, B0, C0, D0, A1, B1, C1, D1) \
} while((void)0, 0);
#define BLAKE2_ROUND_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do{ \
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
DIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
G1_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
G2_AVX2(A0, A1, B0, B1, C0, C1, D0, D1) \
\
UNDIAGONALIZE_2(A0, A1, B0, B1, C0, C1, D0, D1) \
} while((void)0, 0);
#endif /* __AVX2__ */
#else /* __AVX512F__ */
#include <immintrin.h>
static inline __m512i muladd(__m512i x, __m512i y)
{
__m512i z = _mm512_mul_epu32(x, y);
return _mm512_add_epi64(_mm512_add_epi64(x, y), _mm512_add_epi64(z, z));
}
#define G1(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
A0 = muladd(A0, B0); \
A1 = muladd(A1, B1); \
\
D0 = _mm512_xor_si512(D0, A0); \
D1 = _mm512_xor_si512(D1, A1); \
\
D0 = _mm512_ror_epi64(D0, 32); \
D1 = _mm512_ror_epi64(D1, 32); \
\
C0 = muladd(C0, D0); \
C1 = muladd(C1, D1); \
\
B0 = _mm512_xor_si512(B0, C0); \
B1 = _mm512_xor_si512(B1, C1); \
\
B0 = _mm512_ror_epi64(B0, 24); \
B1 = _mm512_ror_epi64(B1, 24); \
} while ((void)0, 0)
#define G2(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
A0 = muladd(A0, B0); \
A1 = muladd(A1, B1); \
\
D0 = _mm512_xor_si512(D0, A0); \
D1 = _mm512_xor_si512(D1, A1); \
\
D0 = _mm512_ror_epi64(D0, 16); \
D1 = _mm512_ror_epi64(D1, 16); \
\
C0 = muladd(C0, D0); \
C1 = muladd(C1, D1); \
\
B0 = _mm512_xor_si512(B0, C0); \
B1 = _mm512_xor_si512(B1, C1); \
\
B0 = _mm512_ror_epi64(B0, 63); \
B1 = _mm512_ror_epi64(B1, 63); \
} while ((void)0, 0)
#define DIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
B0 = _mm512_permutex_epi64(B0, _MM_SHUFFLE(0, 3, 2, 1)); \
B1 = _mm512_permutex_epi64(B1, _MM_SHUFFLE(0, 3, 2, 1)); \
\
C0 = _mm512_permutex_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
C1 = _mm512_permutex_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
\
D0 = _mm512_permutex_epi64(D0, _MM_SHUFFLE(2, 1, 0, 3)); \
D1 = _mm512_permutex_epi64(D1, _MM_SHUFFLE(2, 1, 0, 3)); \
} while ((void)0, 0)
#define UNDIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
B0 = _mm512_permutex_epi64(B0, _MM_SHUFFLE(2, 1, 0, 3)); \
B1 = _mm512_permutex_epi64(B1, _MM_SHUFFLE(2, 1, 0, 3)); \
\
C0 = _mm512_permutex_epi64(C0, _MM_SHUFFLE(1, 0, 3, 2)); \
C1 = _mm512_permutex_epi64(C1, _MM_SHUFFLE(1, 0, 3, 2)); \
\
D0 = _mm512_permutex_epi64(D0, _MM_SHUFFLE(0, 3, 2, 1)); \
D1 = _mm512_permutex_epi64(D1, _MM_SHUFFLE(0, 3, 2, 1)); \
} while ((void)0, 0)
#define BLAKE2_ROUND(A0, B0, C0, D0, A1, B1, C1, D1) \
do { \
G1(A0, B0, C0, D0, A1, B1, C1, D1); \
G2(A0, B0, C0, D0, A1, B1, C1, D1); \
\
DIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1); \
\
G1(A0, B0, C0, D0, A1, B1, C1, D1); \
G2(A0, B0, C0, D0, A1, B1, C1, D1); \
\
UNDIAGONALIZE(A0, B0, C0, D0, A1, B1, C1, D1); \
} while ((void)0, 0)
#define SWAP_HALVES(A0, A1) \
do { \
__m512i t; \
t = _mm512_shuffle_i64x2(A0, A1, _MM_SHUFFLE(1, 0, 1, 0)); \
A1 = _mm512_shuffle_i64x2(A0, A1, _MM_SHUFFLE(3, 2, 3, 2)); \
A0 = t; \
} while((void)0, 0)
#define SWAP_QUARTERS(A0, A1) \
do { \
SWAP_HALVES(A0, A1); \
A0 = _mm512_shuffle_i64x2( A0, A0, 0xd8 ); \
A1 = _mm512_shuffle_i64x2( A1, A1, 0xd8 ); \
} while((void)0, 0)
#define UNSWAP_QUARTERS(A0, A1) \
do { \
A0 = _mm512_shuffle_i64x2( A0, A0, 0xd8 ); \
A1 = _mm512_shuffle_i64x2( A1, A1, 0xd8 ); \
SWAP_HALVES(A0, A1); \
} while((void)0, 0)
#define BLAKE2_ROUND_1(A0, C0, B0, D0, A1, C1, B1, D1) \
do { \
SWAP_HALVES(A0, B0); \
SWAP_HALVES(C0, D0); \
SWAP_HALVES(A1, B1); \
SWAP_HALVES(C1, D1); \
BLAKE2_ROUND(A0, B0, C0, D0, A1, B1, C1, D1); \
SWAP_HALVES(A0, B0); \
SWAP_HALVES(C0, D0); \
SWAP_HALVES(A1, B1); \
SWAP_HALVES(C1, D1); \
} while ((void)0, 0)
#define BLAKE2_ROUND_2(A0, A1, B0, B1, C0, C1, D0, D1) \
do { \
SWAP_QUARTERS(A0, A1); \
SWAP_QUARTERS(B0, B1); \
SWAP_QUARTERS(C0, C1); \
SWAP_QUARTERS(D0, D1); \
BLAKE2_ROUND(A0, B0, C0, D0, A1, B1, C1, D1); \
UNSWAP_QUARTERS(A0, A1); \
UNSWAP_QUARTERS(B0, B1); \
UNSWAP_QUARTERS(C0, C1); \
UNSWAP_QUARTERS(D0, D1); \
} while ((void)0, 0)
#endif /* __AVX512F__ */
#endif /* BLAKE_ROUND_MKA_OPT_H */