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https://github.com/JayDDee/cpuminer-opt.git
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v3.18.1
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@@ -1,7 +1,7 @@
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#if !defined(SIMD_256_H__)
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#define SIMD_256_H__ 1
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#if defined(__AVX2__)
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//#if defined(__AVX2__)
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/////////////////////////////////////////////////////////////////////
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//
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@@ -14,7 +14,9 @@
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// is limited because 256 bit vectors are less likely to be used when 512
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// is available.
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// Used instead if casting.
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#if defined(__AVX__)
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// Used instead of casting.
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typedef union
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{
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__m256i m256;
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@@ -23,6 +25,28 @@ typedef union
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uint32_t u32[8];
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} __attribute__ ((aligned (32))) m256_ovly;
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//
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// Pointer casting
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// p = any aligned pointer
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// returns p as pointer to vector type, not very useful
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#define castp_m256i(p) ((__m256i*)(p))
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// p = any aligned pointer
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// returns *p, watch your pointer arithmetic
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#define cast_m256i(p) (*((__m256i*)(p)))
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// p = any aligned pointer, i = scaled array index
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// returns value p[i]
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#define casti_m256i(p,i) (((__m256i*)(p))[(i)])
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// p = any aligned pointer, o = scaled offset
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// returns pointer p+o
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#define casto_m256i(p,o) (((__m256i*)(p))+(o))
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#endif
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#if defined(__AVX2__)
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// Move integer to low element of vector, other elements are set to zero.
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#define mm256_mov64_256( i ) _mm256_castsi128_si256( mm128_mov64_128( i ) )
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@@ -91,26 +115,6 @@ static inline __m256i mm256_neg1_fn()
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#define mm128_extr_lo128_256( v ) _mm256_castsi256_si128( v )
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#define mm128_extr_hi128_256( v ) _mm256_extracti128_si256( v, 1 )
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//
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// Pointer casting
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// p = any aligned pointer
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// returns p as pointer to vector type, not very useful
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#define castp_m256i(p) ((__m256i*)(p))
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// p = any aligned pointer
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// returns *p, watch your pointer arithmetic
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#define cast_m256i(p) (*((__m256i*)(p)))
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// p = any aligned pointer, i = scaled array index
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// returns value p[i]
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#define casti_m256i(p,i) (((__m256i*)(p))[(i)])
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// p = any aligned pointer, o = scaled offset
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// returns pointer p+o
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#define casto_m256i(p,o) (((__m256i*)(p))+(o))
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//
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// Memory functions
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// n = number of 256 bit (32 byte) vectors
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@@ -535,7 +535,6 @@ static inline __m512i mm512_shufll_x32( const __m512i v, const int n )
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// Rotate 256 bit lanes by one 64 bit element
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#define mm512_shuflr256_64( v ) _mm512_permutex_epi64( v, 0x39 )
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#define mm512_shufll256_64( v ) _mm512_permutex_epi64( v, 0x93 )
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// Rotate 256 bit lanes by one 32 bit element
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@@ -611,9 +610,6 @@ static inline __m512i mm512_shuflr128_8( const __m512i v, const int c )
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// shufl2r is 2 input ...
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// Drop macros? They can easilly be rebuilt using shufl2 functions
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// add shuflr shufll functions performing rotate, returning first arg
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// They're faster than doing both, when both not needed.
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// Shuffle concatenated { v1, v2 ) right or left by 256 bits and return
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// rotated v1
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// visually confusing for shif2r because of arg order. First arg is always
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